Is it possible to edit textures in a gamecube iso to make them low-res?

Discussion in 'Wii - Hacking' started by GoldenSun3DS, Jun 15, 2013.

  1. GoldenSun3DS
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    GoldenSun3DS GBAtemp Regular

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    Apr 27, 2013
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    I've seen people edit textures in gamecube and Wii games to replace them with high-res versions, but what about doing this same process to replace them with low-res versions?

    My reason for wanting to do this would be to speed up emulation on weaker computers. I've noticed that (on my computer) in spyro enter the dragonfly on gamecube, the game runs considerably faster while I'm facing a wall (around 15-20 fps). But when I face away from it, the game runs at around 4-6 fps.

    I used "Gamecube ISO Tool" to extract all the files from my Spyro:EtD iso into a format that even simple windows explorer can read the files.
    However, I don't know which files are the textures.

    Can somebody please explain to me how to edit the textures to create low-res versions of them?
     
  2. GoldenSun3DS
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    GoldenSun3DS GBAtemp Regular

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    Apr 27, 2013
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    OK, I figured it out myself. I downloaded a high-res SMS texture pack for Dolphin and tested shrinking the title texture to 25% of its full size and it worked.
    Now I just need to do this to all of the textures...
    I can't tell if it'll speed it up until I finish all of the textures though.
     
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