I'd like to back up my saved games from my Switch.
Is this possible some way so that there will be not a risk of ban?
I don't want to do anything else - just backing up my saves.
so what if I:
1. create NAND backup
2. backup my saves with checkpoint
3. restore NAND backup
continue playing online, etc?
You can decrypt them after with one of the bis key (either SYSTEM or USER). Does a tool exist for that? Idk.As far as I know, there is only one way to backup save games in a way that has minimal chance of a ban. This is only for backing up, no editing. No tools exist to edit these yet as far as I am aware.
Now, wasn't that fun?
- Get TegraRCMSmashGUI. Unpack to a folder somewhere. Call it something convenient, like Tegra.
- Go here and download biskeydump, memloader, and HacDiskMount.
- Unpack biskeydump.bin, and memloader.bin. Put in the Tegra folder.
- In memloader.zip, there is a folder called sample. Unpack the contents to your SD card.
- Turn off your Switch, get jiggy, and go into RCM mode.
- Launch TegraRcmGUI. It should say "RCM OK" in the bottom left of the UI. Select "biskeydump.bin" as the payload, and click Inject Payload.
- Note down everything manually or take a shot of the QR code, then save it somewhere.
- Press the power button to turn off your Switch, get jiggy, and go into RCM mode.
- Go back to TegraRcmGUI. It should say "RCM OK" in the bottom left of the UI. Select "memloader.bin" as the payload, and click Inject Payload.
- In the resulting screen, select "ums_emmc.ini". If this option is not present, you didn't do step 4 correctly. Turn off your switch, and go do it. Continue from step 8.
- Once selected, press power once.
- Launch HacDiskMount, run as Administrator. Go to File-Open physical drive.
- You should see "Linux UMS disk 0 (21.121 GiB)" or something very similar. Select this then click OK.
- Now you should see a list of items starting with PRODINFO and ending with USER. Double click USER.
- A window called "Operations on USER" should have appeared. At the top it should say "BIS Key 3", along with two text boxes for Crypto and Tweak.
- Go to the keys you noted from biskeydump. Copy the correct keys from this to the appropriate text boxes. Click Test. If the result is green with OK! Entropy, continue. Otherwise double check your keys.
- Below the keys section there is Virtual Drive. Click install, if it hasn't been done already after previously following a different tutorial.
- Select an empty/unused drive letter. Click Read Only (for safety). Click Mount.
- Open Explorer, navigate to the newly mounted drive. If nothing appears or Windows says it needs to be formatted, abort and check your keys.
- In the mounted drive, you will see five folders (Album, Contents, save, saveMeta, temp) and one file (PRF2SAFE.RCV). Copy save and saveMeta somewhere safe, and good luck identifying which one is which.
- Click Unmount in HacDiskTool. You can now turn off your Switch, hold down Power for 13 seconds.
Not worth the money if you join only for that.Like I said...Join Nintendo Switch Online in the second half of September
SciresM said he used custom exceptions so anything that uses Atmosphere code will be detectable by Nintendo since the logs are sent to them.You can decrypt them after with one of the bis key (either SYSTEM or USER). Does a tool exist for that? Idk.
Also restoring save in aclean nand might be risky, playlog has 0 data and you still have a save...
That might be fixed by simply going into the game a certain period of time.
There might be other logs of game tho...
In fact, the switch currently can't detect cfw (not including piracy).
No. Those are custom crash logs. and sciresM creport never actually report the crash (normal behaviour)SciresM said he used custom exceptions so anything that uses Atmosphere code will be detectable by Nintendo since the logs are sent to them.
No. Those are custom crash logs. and sciresM creport never actually report the crash (normal behaviour)
lemme explain myself, the crash report included with atmo saves crashes to the sd card. Normal one saves them to the nand and report them. This make it even more safe than deleting them on 5.x!
This is why nx-dreport is deprecated/was removed from sdfiles and creport added.
It was taken from this. But that's a few weeks old so I guess things may have changed since.ReSwitched said:Btw, I had assumed it went without saying -- if you're playing with unofficial builds of work in progress layeredfs stuff that is broken (and crashes frequently, consequentially), you shouldn't be anywhere near online and shouldn't even have online enabled. I use custom error codes for debugging, and if a report with one of those goes up to N's server from your console, you will almost certainly get banned from online. If you're concerned about that, don't use stuff until it's done.
No. Those are custom crash logs. and sciresM creport never actually report the crash (normal behaviour)
lemme explain myself, the crash report included with atmo saves crashes to the sd card. Normal one saves them to the nand and report them. This make it even more safe than deleting them on 5.x!
This is why nx-dreport is deprecated/was removed from sdfiles and creport added.
No not crash reporr. If you don't send any that means no fatal error, which is a normal behaviour.still Imo unsafe unless atmosphere sends fake reports sending no reports has possibly flag you for a ban in the future I'm sure Nintendo thought of that
Interesting, but in which context did he say that? I think it's about layered fs only.It was taken from this. But that's a few weeks old so I guess things may have changed since.