Hacking Discussion ¿Is it be possible to emulate the Nintendo Online service?

GeneralKevin

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I've been wondering if it is possible to kind of create a "private online" for hacked switches and link our devices to it so we could play online... kinda like wiimmfi does on the wii
 

Itzumi

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I've been wondering if it is possible to kind of create a "private online" for hacked switches and link our devices to it so we could play online... kinda like wiimmfi does on the wii
I dont think thatd be a good idea, ninty might shut it down.
It could probably be done
 

RHOPKINS13

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We've already looked at making a "SwitchNet" utilizing the LAN Play mode in certain games. So far nobody has gotten it to work to my knowledge, but I think XLink Kai is working on something.
 

Captain_N

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Yes its 100% possible to emulate the service. In 20 years well have private servers. You will have to wait or start decrypting network packets now
 
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So, If it's possible, what would happen to Fortnite and other cross-play games with own server ? Would we get a own hacker Fortnite server, same with Paladins ?
 

GeneralKevin

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I don't think so, the way it would probably work, is with the lan play that the switch offers, making that not compatible with non lan play compatible games.
 

The Catboy

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The answer is a shaky yes it's possible, but it's not practical as the Big N would C&D it shortly after it goes public. Nintendo is not going to be a fan of fan servers, especially now that they have their own paid online service.
 
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Yes but the N would shut it down because they have their paid service and don't want anyone "clone", "emulate", "create" a free/paid service without their permission.
 

GeneralKevin

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We do have something like that on the ps4 but is done with point to point connections if im not wrong, so there's not a dedicated server that sony can shut down, so i think it can be kind of like that :s idk
 

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The answer is a shaky yes it's possible, but it's not practical as the Big N would C&D it shortly after it goes public. Nintendo is not going to be a fan of fan servers, especially now that they have their own paid online service.
Do you think it would be possible to create a solution that didn't infringe copyright?
 

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Do you think it would be possible to create a solution that didn't infringe copyright?
Technically if we made a private server for say Quake 2, that would be fine. It's only if we made one for say Splatoon 2 that would land someone into hot water.
Now if something like Splatoon 2 were to offer the option to host your own private server from your own computer, that would be a different story.
This gets into some really muddy issue with copyright laws, but basically it boils down to what the company permits you to do with their IP. It would have to be on Nintendo (or any other company) to give you the OK and everything needed to host your own server with their IP.
Of course there's also the case where servers are hosted after the system has lost support and those cases don't really seem to be touched by most companies. It seems like Nintendo hasn't really done anything about Wiimmfi. Which is most likely because the courts would be far more inclined to be in favor of Wiimmfi over Nintendo's claims. Of course this is just a theory on my end, but one based on my knowledge of Nintendo's history only taking on battles that they know they can win.
Edit: I forgot to add that any private server being used to bypass their paid online service is against the law. So there's that issue that needs to be taken into consideration.
 
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GeneralKevin

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Technically if we made a private server for say Quake 2, that would be fine. It's only if we made one for say Splatoon 2 that would land someone into hot water.
Now if something like Splatoon 2 were to offer the option to host your own private server from your own computer, that would be a different story.
This gets into some really muddy issue with copyright laws, but basically it boils down to what the company permits you to do with their IP. It would have to be on Nintendo (or any other company) to give you the OK and everything needed to host your own server with their IP.
Of course there's also the case where servers are hosted after the system has lost support and those cases don't really seem to be touched by most companies. It seems like Nintendo hasn't really done anything about Wiimmfi. Which is most likely because the courts would be far more inclined to be in favor of Wiimmfi over Nintendo's claims. Of course this is just a theory on my end, but one based on my knowledge of Nintendo's history only taking on battles that they know they can win.
Edit: I forgot to add that any private server being used to bypass their paid online service is against the law. So there's that issue that needs to be taken into consideration.
do you think that making the lan thing i say, it will be breaking this kind of stuff? cuz nintendo allows us to do that without a nintendo online subscription, so i don't think it will be such a bad thing to do though.
 

Charzad

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I've been wondering if it is possible to kind of create a "private online" for hacked switches and link our devices to it so we could play online... kinda like wiimmfi does on the wii
Yeah your gonna need to reverse engineer the game's network stack.
Probs to much work but is possible
 

GeneralKevin

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Its being worked on guys!

If you understand spanis, go watch this video! And get ready for online play on banned switches
 

Ashura66

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Its being worked on guys!

If you understand spanis, go watch this video! And get ready for online play on banned switches

Considering the fact that no evidence is presented in the video that shows that his console is indeed banned, i highly, HIGHLY doubt this video has any legs to stand on. Besides, if you look at the thumbnail. he's LAN(As in LOCAL) play, something that isn't affected by online bans
 
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