Is breath of the wild using somekind of Tressfx/Hairwork?

Discussion in 'Switch - Games & Content' started by Noctosphere, Jan 23, 2017.

  1. Noctosphere
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    Noctosphere Moon furries | Official follower of Skiddon't-ism

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    For those who know what it is, you can post here, if you dont, do research before posting :)
    So, I just rewatched breath of the wild trailer and i just realised, grass, link's hair, epona's, they look like theyve been upgraded with tressfx/hairwork.
    what do you think, am i wrong or, if im not, do you think it's tressfx/Purehair from AMD or Hairworks from nvidia?
    Personally, I would think its hairwork because nvidia tegra chip.
    what are your though about it? :)
     
  2. Futurdreamz

    Futurdreamz GBAtemp Advanced Maniac

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    It would have to be something that works with the Switch's Nvidia chip and the Wii U's AMD chip.
     
  3. Noctosphere
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    Noctosphere Moon furries | Official follower of Skiddon't-ism

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    well wii u version graphics are a bit lower quality, maybe thats why, if they used the same quality as the switch, maybe the hairworks would have slowed the game on wii u
     
  4. Taven

    Taven Advanced Member

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    I think botw might be using some tressfx for sure for like you said grass and what not. Its a strong maybe but who knows would be cool to see it in botw. For the wii u I don't see that being a thing.
     
  5. THEELEMENTKH

    THEELEMENTKH A normal user

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    Maybe, but I was really impressed when I saw that the game had some sort of ragdoll engine (i.e. when link is hit)
     
  6. Taven

    Taven Advanced Member

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    I think its going to be a bit more low end for the wii u (not saying the wii u cant handle it). For the switch I am sure its going to be the superior version for BoTW
     
  7. Noctosphere
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    Noctosphere Moon furries | Official follower of Skiddon't-ism

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    so... nothing confirmed yet?