Composite is fuzzy.Why do you want/need them instead of say compositive?
Well I never use either on my wide-screens so I can't tell the differenceComposite is fuzzy.
Wii lacks compatibility with certain accessories/ people don't want to buy a Wii to play GC games when they already have a GC/ Wii isn't as portable/ Wii requires a Wii remote to boot up GC games/ Wii doesn't come in indigo/orange/platinumUse wii
Wii lacks compatibility with certain accessories/ people don't want to buy a Wii to play GC games when they already have a GC/ Wii isn't as portable/ Wii requires a Wii remote to boot up GC games/ Wii doesn't come in indigo/orange/platinum
that looks mislabeledYou can get third-party ones cheaply if you look around. The original Nintendo ones are insanely expensive, there's no reason why a cable should cost $100+.
Yeah, I noticed, hence the removed link. I have seen MadKatz component ones though.that looks mislabeled
its composite + svideo
I don't believe that is a true component cable for the gamecube. The gamecube outputs component on the Digital A/V port where it outputs a proprietary 4:2:2 YCrCb signal. The component cable has an ASIC built in that converts this signal into YPbPr and I believe the ASIC also has the ability to output as a VGA RGB signal. Anyways, the rarity of the cable combined with that proprietary ASIC is what makes it expensive.You can get third-party ones cheaply if you look around, here's a component cable for GC/XBox/360/PS2/PS3 and N64 by MadCatz. The original Nintendo ones are insanely expensive, there's no reason why a cable should cost $100+.
See edit above. To be honest though, it's more cost-effective and less stressful to just grab one for the Wii, find a BC-capable Wii unit and play your games that way. Better yet, grab a Wii U, install Nintendont, use HDMI and forget about all the disc jazz. As much as I like playing games on the original platforms myself, when the BC is hardware-based and the only difference is "not paying a $100 for a cable that shouldn't cost more than $15", I'm going for the alternative.I don't believe that is a true component cable for the gamecube. The gamecube outputs component on the Digital A/V port where it outputs a proprietary 4:2:2 YCrCb signal. The component cable has an ASIC built in that converts this signal into YPbPr and I believe the ASIC also has the ability to output as a VGA RGB signal. Anyways, the rarity of the cable combined with that proprietary ASIC is what makes it expensive.
See edit above. To be honest though, it's more cost-effective and less stressful to just grab one for the Wii, find a BC-capable Wii unit and play your games that way. Better yet, grab a Wii U, install Nintendont, use HDMI and forget about all the disc jazz. As much as I like playing games on the original platforms myself, when the BC is hardware-based and the only difference is "not paying a $100 for a cable that shouldn't cost more than $15", I'm going for the alternative.
Very true, it's doable (and probably well-worth it if Nintendo collectors are willing to pay triple-digit prices for a piece of wire). So the image quality is worse on the Wii? Interesting, I wonder how it stacks up against the Wii U's HDMI. Sure, Nintendont isn't ideal since you can't use your own discs, but dumping them shouldn't be too difficult and, well, you get the benefit of using wireless controllers (since Wavebirds are also tough to get in some countries) and HDMI, so it sounds like it'd be worth the effort.I, too, edited above adding in why someone may want the gamecube cable over playing on a Wii. That said, despite having that proprietary ASIC, making a clone is far from impossible as pretty much all the information needed to clone it is provided in Nintendo's patents that describes the signal sent out on the Digital A/V port.