Importing X/Y Overworld & Battle Models into OR/AS

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Xeogran, Apr 28, 2016.

  1. Xeogran
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    Xeogran Member

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    So this is the one thing I'm having problems with, and would do a lot to learn about such process. Has anyone thought about it? I've tried comparing the same models from both games (Nurse Joy for example) in a hex editor, and they're built pretty differently despite looking identical.

    I would be grateful to heavens if someone came up with a solution.
     
  2. Thelostrune

    Thelostrune GBAtemp Advanced Fan

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    They're a different BCH version, right? Ask Kaphotics, I think.
     
  3. Shining Greninja

    Shining Greninja GBAtemp Regular

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    In the shadows
    They're just compiled differently, literally pointless in importing them
     
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  4. Xeogran
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    Xeogran Member

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    What do you mean by pointless? There is no Lysandre in OR/AS, and I was planning to include him in my hack rom.
     
  5. Shining Greninja

    Shining Greninja GBAtemp Regular

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    In the shadows
    Ohhhhh okay, then simply copy and paste.
     
  6. Xeogran
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    Xeogran Member

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    I tried but the game crashes. I tried importing only the model without animation file and the same thing happened :s
     
  7. Ricken

    Ricken Crawling from Hell, Falling from Grace

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    Shibuya, The small one from Vegas
    Im suprised nobody has tagged @Kaphotics yet

    oops
     
  8. Kaphotics

    Kaphotics badc0ded

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    Posts #2 & #3 answer the question accurately.

    If you want to reimport you're gonna have to create a new model. The BCH versions used by the sets of games are different.
     
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  9. Returnofganon

    Returnofganon I pretend like I know what I'm talking about

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    But isnt the model in the romfs of oras if im not mistaken?

    Edit: IE all x and y models
     
  10. Thelostrune

    Thelostrune GBAtemp Advanced Fan

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    Only the five friends in battle models. Don't exactly know about overworld ones.
     
  11. Returnofganon

    Returnofganon I pretend like I know what I'm talking about

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    Oh. I vaguely remember looking through the romfs in ohana3d and seeing a ton of sprites that I didn't recognize as being from oras

    — Posts automatically merged - Please don't double post! —

    They must have been over world then
     
  12. Thelostrune

    Thelostrune GBAtemp Advanced Fan

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    Sprites? Might be some leftovers from X/Y when it comes to battle-intro, but I'm not sure.
    There are a lot of dummy slots for overworld models, so you might have seen something there.
     
  13. Returnofganon

    Returnofganon I pretend like I know what I'm talking about

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    Like I said I vaguely remember this b/c I was searching through the files to see where oras overworld player models were stored and I saw all of the friends and a bunch of other npcs not in oras. They seemed to be full models as the had textures with them. I didnt try to mess with any battle intros, just overworld sprites.
     
  14. Thelostrune

    Thelostrune GBAtemp Advanced Fan

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    Triggering.

    Anyway yes, there's likely leftovers from X/Y because of a lot of other reused assets.
    I don't know if these made a "BCH v2" conversion or not, though. I mean the fact that X/Y models can't be read properly makes me believe that they did undergo some other compiling.