Proofs?
Nintendo does not give a F about cheating, you can just go FTW with all the hacks on and no one cares(except pokemon games the 0.000001% of the times)
That is only on pokemon and can easily be bypassed
People have logged the data sent THOROUGHLY and found what is and what isn't sent:
Things we know for how Nintendo finds out and bans you:
It does not matter if you have spotpass on or off, or if you have the option to show your currently playing game to your friends, data is still sent to Nintendo on it while you’re playing.
The data that’s sent:
- Amount of time spent online
- The game being played and for how long
- The consoles hex ID used in LocalFriendCodeSeedB & it’s RSA signature
- The consoles serial number that is hard coded in the SoC
- The consoles actual friend code
- If you’re online or offline
- Your NNID
The data that isn’t sent:
- Your 3DS activity log, Nintendo has their own activity log tracking how long you’re playing what online
- Games or apps that haven’t been played even if it isn’t legit, they only get tracked while you’re online and using that game/app
- They don’t track any games or apps that are accessed offline
- Having custom firmware (Currently)
List of hoaxes:
- “LocalFriendCodeSeedB is transferred to the system upon doing a system transfer.” LocalFriendCodeSeedB stays on the system and doesn’t move to another.
- “The console generates a LocalFriendCodeSeedB upon first startup”. Again, this is false, the LocalFriendCodeSeedB is made during the manufacturing process at Foxconn. It is generated at the factory, flashed to the NAND flash memory storage, then created as an account on Nintendo’s online gaming server and Nintendo eShop server immediately when being manufactured. It is impossible to generate a functioning LocalFriendCodeSeedB by yourself.
- “Switching off your currently playing info protects you” It doesn’t hide all that from Nintendo, only your friends.
- “Switching off SpotPass will protect you” It doesn’t either, everything still gets sent to Nintendo it just gets you out of receiving SpotPass things.
All that was even posted repeatedly on reddit, on here (in the Banwaves thread) and so on. As for cheating, it's on ALL games, if you cheat online you get a GAME-SPECIFIC BAN, not system ban. However, it's almost exclusively in first party games, meaning Pokemon, Mario Cart, Animal Crossing, etc. where you can get an actual ban, almost all 3rd party games will disconnect you after couple seconds if you have cheats (or more than a few minor cheats) active at once (eg: Monster Hunter/Fire Emblem Fates/etc.). And no, game-specific bans CAN'T be bypassed, starting a new game doesn't unban you, editing save file doesn't unban you either, they are server-side and only way to get unbanned in such cases is to either wait for the ban to end (since they are often for X amount of weeks/months) or to do a CTRTransfer because unlike normal system bans game specific bans work by logging your Movable.sed (which doesn't change even with system restore, only by CTRTransfering another NAND dump over your existing losing everything in the process) and if X game is played with the Movable.sed or with a flagged save file online the server rejects the connection. You are thinking LFCS ban (which is the normal system ban), as that's the one that's VERY easy to bypass, just get a new seed and you are unbanned, but while you CAN replace LFCS you can't replace Movable.sed (aka game-specific bans can't be bypassed easily).
Hasnt happend yet but would gladly like to know
Well, on top of being able to unban your system easily if you somehow still get banned, all banwaves so far have been tied to leaked first party games for the most part, with no first party releases left for the 3DS, don't worry about bans, the chance for another banwave to happen is close to nonexistent unless Ninty decides to nuke the whole 3DS hacking scene with a major banwave so the 3DS can go out with a bang, that's what I'd do if I were them just for the lolz