I agree with most of this but I'll correct you on Pokemon. It's not the hardware limitations it's the fact that TPC/Gamefreak are putting out a game a year basically and not polishing the game. Sword was super fun for me and so was Scarlet but Scarlet had some major issues that people had like bugs n glitches. I can see the frustration even though people can't get past that and say it's fun still.I feel that the best way to enjoy a game is to enjoy the story itself and gameplay, discovering Easter eggs and secrets. Not by judging by how the water look or how the tree is. Pokemo legends arceus is one of my favorite games ever and I'm not the first one when I say that the graphics aren't the best. The TTYD port on the switch ran at 30fps, people were mad, but I couldn't tell. People got mad at pokemon sword and shield for some hardware limitations and I feel like you can't judge a game by the graphics. You judge it by how good the game actually is. Graphics are important, as I would rather hatve these games with better graphics, but that dosent mean the game flat out sucks, I mean, look at Minecraft, this game about only squares (mostly) had and still has a huge fanbase, and it is literally the most sold game ever. And then you see the shaders for Minecraft, but you always know that the original graphics are the best. Graphics don't define a game, they build on it. It makes me mad that people say "BuT PlAYsTaTiOn MaKeS iT LoOk BettEr" even though that it doesn't, pardon my crude language, fucking matter. It's the playthrough that makes it good, not the graphics.
I'm glad the Palworld scare is making Legends ZA take a lil longer in the oven but we'll see what they actually do in the long run.
I do like pretty graphics but you can have that without 4k and like 250 something fps. Also, lmao, TTYD I didn't notice the frame issues people are talking about.