I noticed how theres a pre-made USB game channel thread here.

Discussion in 'Wii - Backup Loaders' started by takun32, Apr 21, 2010.

  1. takun32
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    Member takun32 GBAtemp Regular

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  2. tj_cool

    Supervisor tj_cool Stuff

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    I don't think there is one
    But you can easily create them yourself with Crap
     
  3. takun32
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    Member takun32 GBAtemp Regular

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    hmm I get a 1029 error when i try to install them in wad manager. All I did was create a wad with the image I got from my WBFS Drive. I selected my specific loader too. what am i doing wrong?
     
  4. WiiHoney

    Member WiiHoney GBAtemp Regular

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    How did you create a WAD from WBFS Image? I would like to know. as far as my reasearch, ther is no homebrew that can do it.
     
  5. Doctair

    Newcomer Doctair Advanced Member

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    Did you use CRAP as tj suggested?

    I use CRAP and select the game from WBFS drive and create the banner WAD. Then I send it directly to the Wii via CRAP. Just launch the Homebrew channel first and put in the ip.

    Works really well, oh and I use USB LOader GX as the selected loader for the WADs if that helps.
     
  6. tj_cool

    Supervisor tj_cool Stuff

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    He means he created a forwarder channel for one of the games on his WBFS drive [​IMG]

    Anyway, what IOS do you use to install the wad? Use IOS249 if you don't.
     
  7. q9wert

    Newcomer q9wert Member

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    nope, thats the problem, not the solution. 249 only worksif u installed it with 38 as base, which u usually havent if ur using rev19. use 222, works like a charm.
     
  8. tj_cool

    Supervisor tj_cool Stuff

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    Why would you need IOS38 as base?
    If the base is not 38, the problem is an outdated wad manager that doesn't work with that base. The latest Wad manager and YAWMM work with all bases of rev19
     
  9. takun32
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    Member takun32 GBAtemp Regular

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    thanks guys it worked.

    well the installation part anyway.

    When I run the channel of my game, it goes black and then resets to the main menu. I managed to fix this part by putting "USBLoader_GX in my app"(reason it wasn't there in the first place was, so that I would not mistake my files with my other files, so I separated them by moving the app wads in another wad folder)

    My main problem now is, how do I make my channel load the game from the USB because when I load the channel that I made, it loads up usbloaderGX instead. How do I make it so that when I load up the game channel, it loads the game straight from the HDD with the configurations from my USBLoader GX setup.
     

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