Had to make a new account to even post about this since I guess we can't log in through FB anymore and that's what my old one was through, but hopefully someone can help me out.
My goal is to play atari 2600 games on my CRT with an actual atari joystick using emulation on my wii. I'm almost there, but i'm having an issue with the controller. I am currently using the Megadrive/SMS to Wiimote adapter (V2) by raphnet. It's not letting me post a link to it because my account is new, but if you Google that, it's the first result you'll see.
The adapter treats the controller you use like a classic controller and maps buttons accordingly; you can see the mapping it uses on that link above. I've had great luck using it with a genesis emulator. And it works with the atari controller too, but my issue is that it maps the atari's "fire" button to the classic controller's B button. This is an issue because when trying to emulate atari games with the Wii2600 emulator, the emulator expects you to use the A button from a classic controller, and I have found no way to remap this. The emulator is a port of stella, and I have looked around in the stella settings and messed with the "input" tab to map controls, but the emulator seems hard-coded to specific wii/classic controller buttons, and attempting to remap on that menu doesn't do a thing.
One workaround is to use retroarch, which I can remap the controls to, but the issue there is that when the atari pad is plugged in, I can't navigate retroarch's menus with only the one button, and it ignores all input from the wiimote itself when the classic controller is plugged in, whereas Wii2600 does not and I can navigate the menus outside of the games with the wiimote itself while still keeping the classic controller plugged in. So if I use retroarch, I have to keep plugging/unplugging the controller from my Wii remote constantly any time I want to change the game I'm playing or use any of the atari "switches" buttons. Not very ideal and I'm sure the constant plugging/unplugging will eventually put much wear and tear on the wiimote's controller port.
Is there ANY way at all that I can change the mapping for Wii600? I understand it's a very old emulator that doesn't look like it's had an update since 2009, and I myself know nothing about coding/compiling or anything of the sort other than "drag the files to my SD card and load them in the homebrew channel." Is there anyone that has the knowledge/skills to change this one button for me if at all possible? I've scoured page after page on Google trying to find any possibility and I've opened the Wii2600 files in notepad++ looking for any parameters I could possibly change, but a lot of it is like reading Greek to me and I'm just not sure what else I could try at this point. Literally if someone could somehow compile one that just switches the emulator expecting B instead of A, that would fix my issue entirely.
My goal is to play atari 2600 games on my CRT with an actual atari joystick using emulation on my wii. I'm almost there, but i'm having an issue with the controller. I am currently using the Megadrive/SMS to Wiimote adapter (V2) by raphnet. It's not letting me post a link to it because my account is new, but if you Google that, it's the first result you'll see.
The adapter treats the controller you use like a classic controller and maps buttons accordingly; you can see the mapping it uses on that link above. I've had great luck using it with a genesis emulator. And it works with the atari controller too, but my issue is that it maps the atari's "fire" button to the classic controller's B button. This is an issue because when trying to emulate atari games with the Wii2600 emulator, the emulator expects you to use the A button from a classic controller, and I have found no way to remap this. The emulator is a port of stella, and I have looked around in the stella settings and messed with the "input" tab to map controls, but the emulator seems hard-coded to specific wii/classic controller buttons, and attempting to remap on that menu doesn't do a thing.
One workaround is to use retroarch, which I can remap the controls to, but the issue there is that when the atari pad is plugged in, I can't navigate retroarch's menus with only the one button, and it ignores all input from the wiimote itself when the classic controller is plugged in, whereas Wii2600 does not and I can navigate the menus outside of the games with the wiimote itself while still keeping the classic controller plugged in. So if I use retroarch, I have to keep plugging/unplugging the controller from my Wii remote constantly any time I want to change the game I'm playing or use any of the atari "switches" buttons. Not very ideal and I'm sure the constant plugging/unplugging will eventually put much wear and tear on the wiimote's controller port.
Is there ANY way at all that I can change the mapping for Wii600? I understand it's a very old emulator that doesn't look like it's had an update since 2009, and I myself know nothing about coding/compiling or anything of the sort other than "drag the files to my SD card and load them in the homebrew channel." Is there anyone that has the knowledge/skills to change this one button for me if at all possible? I've scoured page after page on Google trying to find any possibility and I've opened the Wii2600 files in notepad++ looking for any parameters I could possibly change, but a lot of it is like reading Greek to me and I'm just not sure what else I could try at this point. Literally if someone could somehow compile one that just switches the emulator expecting B instead of A, that would fix my issue entirely.