Hi there,
This is my first post here and first real look at the Wii U modding scene, so please forgive me if I don't entirely know what I am talking about. But first, let me explain how I ended up here just for context.
I recently had some friends over and we decided to play Nintendo Land. I turned on my system, booted into the game and went to start a match of Pikmin Adventure. However, right before the game started (when the miis do their little spin), it crashed and I got the cursed 160-0103 error. I had known that launch Deluxe Edition Wii Us like mine had started to fail, so I dreaded that something like this would happen. I immediately started doing research on the error code to see what I should. I started reading that it is likely a eMMC issue and that there were some ways of fixing it (or more accurately by passing the eMMC entirely using an SD card). However, most of the posts about that issue were talking about bricked systems and not really for getting the error mid-game. Which made me wonder if something else was happening.
Before thinking on that more however, I wanted to make sure I could backup my save data, so I plugged in a spare USB drive and started moving games and saves over. However, while most of them transferred without issue, some did not and would error out if I tried. This included Nintendo Land, which made me think that it all of the games that failed to transfer may be corrupted. Additionally, most of the games that didn't transfer were some of the earliest games I had for the system (most of which I haven't played in over 5 years if that more). Regardless, I copied over what I could and looked into the fix using redNAND with ISFShax as I felt it best fit my situation based on the Ultimate Wii U Troubleshooting Guide (which did mention getting the error midgame).
I started to go through the process of installing ISFShax. I decided it would probably be best to install Aroma and get ISFShax that way (I'll touch on this in a bit, but I'm not sure if this is correct), so I started to download Aroma. During that process, I did a backup of my NAND. Since moving stuff had failed when I tried earlier, I was expecting it to fail at some point there as well but it didn't, which I found interesting.
I've written a lot, and I appreciate it if you've read this far, but this is the important bit here. While the backup was going (it took a few hours), I kept doing research on the error and possible solutions. I saw one person say that reinstalling the Update Data for a game that's not working fixed it for them. So, once the update finished, I decided to try that just too see. Low and behold, Nintendo Land works fine now. I haven't tried doing the same for the other games that weren't transferring, but I would assume it would fix it there as well.
This leads me to my set of questions since I just don't really know what the best course of action is.
1. Should I be concerned about my eMMC currently failing/failing in the future?
My hesitance in this case is due to most of the reports about the failing eMMC seem to be mostly about bricked systems, when my seems to work just fine after I reinstall the Update Data. As I mentioned, all the games that didn't transfer to the USB stick were all from ~2015 and earlier. Anything after worked. And since I haven't really played those games extensively since that time, in my mind it's possible that something happened in 2015 to cause that update data to be corrupted and I just never knew about it. Again, I am oblivious to how the Wii U actually works and this could be completely wrong, I'm just basing this on my knowledge on other computer related things. If there is some reason why this is not possible, please let me know.
2. If this specific problem is not eMMC related, should I be concerned about a eMMC related problem in the future and what should I do about it?
I saw a few posts saying that if this hasn't happened to your system yet, it will most likely not happen at all. I find that hard to believe, so I figured I should ask directly. Is it better to get ahead of it and mod the system now to make it easier later if it fails? Quite honestly, I'd rather not mod this specific Wii U if possible (I like modding stuff, but I always prefer to have at least 1 untampered console). I was always planning on getting a second Wii U and modding it, so maybe it's time to finally do that?
3. If this is a sign of a failing eMMC, what should I do about it?
This is probably my most important question. I was really lost trying to figure out what to do because, as I've mentioned a few times now, most of the posts about fixing this issue are talking about bricked systems. I couldn't really find any clear guidance for a working system that just had the problem in a game. Do I need to fully mod the system first? Will I lose all my data? If so, how can I be sure to recover it? As detailed and useful as the guides for modding and exploits are, they can be really confusing if you aren't already familiar with how Wii U modding works, the different exploits and hacks and what they do etc. I was starting to download Aroma to then download ISFShax, but I have no idea if that is correct.
In summary, I don't know what really went wrong here and if I should be concerned. If I need to do something with exploits and modding, does anyone have any insight on my specific course of action given my situation (a working system that may need to use redNAND) in terms of what guides I need to follow and if I'll be able to keep my data. I'm just a confused on what I should do, so any guidance anyone could provide would be greatly appreciated.
Thanks for reading my long post and for helping out!
This is my first post here and first real look at the Wii U modding scene, so please forgive me if I don't entirely know what I am talking about. But first, let me explain how I ended up here just for context.
I recently had some friends over and we decided to play Nintendo Land. I turned on my system, booted into the game and went to start a match of Pikmin Adventure. However, right before the game started (when the miis do their little spin), it crashed and I got the cursed 160-0103 error. I had known that launch Deluxe Edition Wii Us like mine had started to fail, so I dreaded that something like this would happen. I immediately started doing research on the error code to see what I should. I started reading that it is likely a eMMC issue and that there were some ways of fixing it (or more accurately by passing the eMMC entirely using an SD card). However, most of the posts about that issue were talking about bricked systems and not really for getting the error mid-game. Which made me wonder if something else was happening.
Before thinking on that more however, I wanted to make sure I could backup my save data, so I plugged in a spare USB drive and started moving games and saves over. However, while most of them transferred without issue, some did not and would error out if I tried. This included Nintendo Land, which made me think that it all of the games that failed to transfer may be corrupted. Additionally, most of the games that didn't transfer were some of the earliest games I had for the system (most of which I haven't played in over 5 years if that more). Regardless, I copied over what I could and looked into the fix using redNAND with ISFShax as I felt it best fit my situation based on the Ultimate Wii U Troubleshooting Guide (which did mention getting the error midgame).
I started to go through the process of installing ISFShax. I decided it would probably be best to install Aroma and get ISFShax that way (I'll touch on this in a bit, but I'm not sure if this is correct), so I started to download Aroma. During that process, I did a backup of my NAND. Since moving stuff had failed when I tried earlier, I was expecting it to fail at some point there as well but it didn't, which I found interesting.
I've written a lot, and I appreciate it if you've read this far, but this is the important bit here. While the backup was going (it took a few hours), I kept doing research on the error and possible solutions. I saw one person say that reinstalling the Update Data for a game that's not working fixed it for them. So, once the update finished, I decided to try that just too see. Low and behold, Nintendo Land works fine now. I haven't tried doing the same for the other games that weren't transferring, but I would assume it would fix it there as well.
This leads me to my set of questions since I just don't really know what the best course of action is.
1. Should I be concerned about my eMMC currently failing/failing in the future?
My hesitance in this case is due to most of the reports about the failing eMMC seem to be mostly about bricked systems, when my seems to work just fine after I reinstall the Update Data. As I mentioned, all the games that didn't transfer to the USB stick were all from ~2015 and earlier. Anything after worked. And since I haven't really played those games extensively since that time, in my mind it's possible that something happened in 2015 to cause that update data to be corrupted and I just never knew about it. Again, I am oblivious to how the Wii U actually works and this could be completely wrong, I'm just basing this on my knowledge on other computer related things. If there is some reason why this is not possible, please let me know.
2. If this specific problem is not eMMC related, should I be concerned about a eMMC related problem in the future and what should I do about it?
I saw a few posts saying that if this hasn't happened to your system yet, it will most likely not happen at all. I find that hard to believe, so I figured I should ask directly. Is it better to get ahead of it and mod the system now to make it easier later if it fails? Quite honestly, I'd rather not mod this specific Wii U if possible (I like modding stuff, but I always prefer to have at least 1 untampered console). I was always planning on getting a second Wii U and modding it, so maybe it's time to finally do that?
3. If this is a sign of a failing eMMC, what should I do about it?
This is probably my most important question. I was really lost trying to figure out what to do because, as I've mentioned a few times now, most of the posts about fixing this issue are talking about bricked systems. I couldn't really find any clear guidance for a working system that just had the problem in a game. Do I need to fully mod the system first? Will I lose all my data? If so, how can I be sure to recover it? As detailed and useful as the guides for modding and exploits are, they can be really confusing if you aren't already familiar with how Wii U modding works, the different exploits and hacks and what they do etc. I was starting to download Aroma to then download ISFShax, but I have no idea if that is correct.
In summary, I don't know what really went wrong here and if I should be concerned. If I need to do something with exploits and modding, does anyone have any insight on my specific course of action given my situation (a working system that may need to use redNAND) in terms of what guides I need to follow and if I'll be able to keep my data. I'm just a confused on what I should do, so any guidance anyone could provide would be greatly appreciated.
Thanks for reading my long post and for helping out!