Homebrew I found a eshop bug on this a good one

gamesquest1

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There are several ways they could do it better. They could have made it so bundled games are tied to that specific console out of the box, then legit CIAs wouldn't exist.
yeah there is several ways they could do it better, but you have to factor in stuff like needing to generate a valid ticket for each system, now the factory where they make these consoles is not going to have access to the master signing keys, which means it would have to be done remotely, then you have to make 100% someone doesn't mess up and accidentally remove a single console from the production line which would pretty much mean all the consoles get flashed with an incorrect ticket, unless you think they would have every console manually set up, connect to the internet download a ticket via whatever means and then download the game.....again actually not as feasible as you would at first think......so then the most realistic option, would be setting up the 3DS to have serial range signatures so say they want to make 10,000 majoras mask consoles, they issues a signature that is valid for all consoles with the serials 100000-110000.....installed on any other system and its not valid, that would solve the issue for the most part.....but again its more complex to set up, you would need to ensure you know the exact serials you plan to make into the limited edition consoles, if a hundred consoles turn out to be defective then you cant just make another 100 without having to request from the upper nintendo HQ for them to issue another whitelisted ticket

tbh their setup was the most simplest and easiest to put into implement, at any point they can flip the switch to install the ticket and game to a whole production line of consoles and not have to worry about something messing up for the most part, they dont have to waste time generating unique tickets for each console, and if the network goes down production would have to just halt.......for big business a few hundred/thousand people pirating a game vs the chance of an entire batch of messed up consoles is a pretty easy choice, in hindsight sure i bet they wish they would of added one extra level of protection, but really its always inevitable that people pirate you have to try get the level just right of preventing it but not adding logistical nightmares to a already complicated production process

and when you truly think about it, the point people can actually install these tickets they already have an exploitable and hacked console in their hands........yeah it would stop people being able to system transfer, but at the point people can already rip and install the tickets the battle is already lost for the most part
 

leerpsp

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never said it was pre installed. It's just an example to say the stuff is redownloadable. even if we do a format system emunand.
And when you link you'r nnid on a 3ds ambassador all game , you buy etc will be linked with you'r NNID.

I have a little big question.
Zelda MM are pre installed on N3DS XL , the legit cia is now here.
If we link MM with a 3DS Xl , there will be a bug in the matrice ? No ?

whats stoping you from doing a system transfer on that xl with emunand and then geting the legit cia off of it then redoing the system transfer do go back to the N3ds.
 

leerpsp

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Someone test this ?
I do it but the game disappear of my redownloadable list

The games don't ever show up on the redownloadable list you have to search for each game and download them that way. If you read back in the old post I say this to every one.
 

Thesolcity

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Ok trying this again.

>Loaded PBT-CFW
>Installed PRE-INSTALLED CLEAN CIA
>Loaded up emunand
>Updated using rxTools
>Opened game then closed
>Swapped SD Card
>Formatted Emunand
>Updated using rxTools
>Signed in to NNID

Still can't download the game :blink:
 

leerpsp

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Ok trying this again.

>Loaded PBT-CFW
>Installed PRE-INSTALLED CLEAN CIA
>Loaded up emunand
>Updated using rxTools
>Opened game then closed
>Swapped SD Card
>Formatted Emunand
>Updated using rxTools
>Signed in to NNID

Still can't download the game :blink:
ya you need to be signed in to your NNID when you load the games up after you load the games up go to the store and search for each game it will show them downloaded then after you check each game then swap your SD card and so on.
 

Thesolcity

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ya you need to be signed in to your NNID when you load the games up after you load the games up go to the store and search for each game it will show them downloaded then after you check each game then swap your SD card and so on.


Never mind it works now. Maybe it took a bit longer to attach?
 
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Thesolcity

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good :D it may take longer then I was thinking I do do a lot of talking in between when i do do this stuff.


You said "do do".

latest
 
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narutonic

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The games don't ever show up on the redownloadable list you have to search for each game and download them that way. If you read back in the old post I say this to every one.
That's not a bug.
I think you talked about link legit cia with the NNID.
But its not and this is not a bug.
 

leerpsp

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That's not a bug.
I think you talked about link legit cia with the NNID.
But its not and this is not a bug.

No no no. I quoted you saying that they did not show up in the redownloaded list not about this being a bug. And by the way this is in fact a bug nintendo did not mean for the legit cia's to be installed and then the store let you download them for free so ya its a bug.
 

Thesolcity

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No no no. I quoted you saying that they did not show up in the redownloaded list not about this being a bug. And by the way this is in fact a bug nintendo did not mean for the legit cia's to be installed and then the store let you download them for free so ya its a bug.


Bug implies it can be fixed. I think this was more of an oversight.
 
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cearp

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I disagree with that. It's certainly not intended behavior, Nintendo never intended for people to be able to install pirated games and have them be treated as legit.
That it exploits the way preinstalled games are linked to eShop doesn't change that fact. Call it a flaw, bug or an exploit, in this context they all mean the same thing.
no, being able to install devmenu is the hack! being able to install any content signed or not is not intended behavior...
the only exploit about this is the mindset, but not the process.
maybe a bit similar, let's say I hack the servers of iTunes and add an album or two to my purchase history. then, I go to iTunes and download the album for free, because I'm allowed to, since it thinks I have bought it.

the hacking is the exploit, HOW i hacked is the bug. but downloading the content for free is just a consequence, it SHOULD work like that. it's a legit CIA for a reason, if it was not legit and I could redownload etc, then yes... it would be a big bug/mistake.

Pretty sure that you are not spose to be able to redownload installed pirated media.
the hack is that we can install content, not that perfect content is accepted by the console! because that makes sense, the content installed IS perfect.
 

Wowfunhappy

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the hack is that we can install content, not that perfect content is accepted by the console! because that makes sense, the content installed IS perfect.


You could, however, argue that the fact that "perfect CIAs" exist in the first place was lax security. For the same reason Ninjahax needs multiple security exploits in order to function. Sure, it shouldn't be possible to scan hacked QR codes in the first place, but Nintendo took additional precautions (unlike the Wii, I might add).

However, I personally think that Nintendo's decision was reasonable, for the reason Gamequest1 explained above.
 

The Real Jdbye

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You could, however, argue that the fact that "perfect CIAs" exist in the first place was lax security. For the same reason Ninjahax needs multiple security exploits in order to function. Sure, it shouldn't be possible to scan hacked QR codes in the first place, but Nintendo took additional precautions (unlike the Wii, I might add).

I personally think it was a perfectly reasonable decision, for the reason Gamequest1 explained above.
That was the point I was trying to make. The fact that Nintendo doesn't do proper checks on installed content is something I would consider a bug.
They're only considered legit because of that.
 
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gamesquest1

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That was the point I was trying to make. The fact that Nintendo doesn't do proper checks on installed content is something I would consider a bug.
They're only considered legit because of that.
but they do do proper checks, there was a slight flaw in the fact that people can rip the legit tickets, but fot the most part the actual process is still secure, it was only once the system was well and truly hacked that the tickets could be retrieved, its not like these tickets can just be copied to a SD card and automatically unlock the content.....they where properly locked down behind "adequate" security....tbh i think it might get to a point where they ban systems known to be system transferring a lot of these clean ticket....probably impose some sort of limit on the amount of clean tickets that can actually be transferred........depending on how the existing system transfer process works they could probably just lock it down to 1 clean ticket per system transfer, that would mess up people plans to sit around like shady ticket touts outside playgrounds asking the kids if they want to buy some games, so ultimately the flaw was that gateway hacked the 3DS to a point the tickets could be retrieved and installed on illegitimate consoles, as cearp said this is just the consequence of gateway hacking the system, its not a separate entity this doesn't exist without the first, but that being said nintendo could indeed implement counter measures into the system transfer process, they might even decide to revoke games from systems that have too many clean/legit pre-installed games installed (think about that before you sell that shady looking guy a 3DS pre-loaded for his kids, he may not be happy if they all get wiped in a few weeks)

TL:DR oversight at worst, not bug
 

The Real Jdbye

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but they do do proper checks, there was a slight flaw in the fact that people can rip the legit tickets, but fot the most part the actual process is still secure, it was only once the system was well and truly hacked that the tickets could be retrieved, its not like these tickets can just be copied to a SD card and automatically unlock the content.....they where properly locked down behind "adequate" security....tbh i think it might get to a point where they ban systems known to be system transferring a lot of these clean ticket....probably impose some sort of limit on the amount of clean tickets that can actually be transferred........depending on how the existing system transfer process works they could probably just lock it down to 1 clean ticket per system transfer, that would mess up people plans to sit around like shady ticket touts outside playgrounds asking the kids if they want to buy some games, so ultimately the flaw was that gateway hacked the 3DS to a point the tickets could be retrieved and installed on illegitimate consoles, as cearp said this is just the consequence of gateway hacking the system, its not a separate entity this doesn't exist without the first, but that being said nintendo could indeed implement counter measures into the system transfer process, they might even decide to revoke games from systems that have too many clean/legit pre-installed games installed (think about that before you sell that shady looking guy a 3DS pre-loaded for his kids, he may not be happy if they all get wiped in a few weeks)

TL:DR oversight at worst, not bug
They do checks, but not the proper checks they should be doing. :P
Although I see your point, it wasn't a possibility until recently, and Nintendo probably didn't predict that this would happen. But I expect they will try to do something to stop it if they can.
 

StriderVM

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I apologize for the misunderstanding. I think the most simple thing is once a lot more people abuse this, Nintendo will start to ban people for this. :P

I really doubt Nintendo cannot differentiate between systems by MAC address that should have a preinstalled game VS one which really doesn't have one. It will be a hassle but Nintendo can do it when forced to.
 

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You said "do do".

Twice, actually. :lol:
Also, if a System Transfer is required, I cannot do this, actually. I'm getting a 3DS in less than 2 weeks, but my current 2DS is on 9.6 (not exploitable). But from information gleaned above, I can assume that a second SD card is sufficient, right? Also, is PBT-CFW required, or is a 3DS with Gateway+BBM+rxTools sufficient?
 

Liberty

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I found a eshop bug and its a good one
biggrin.png


When you install your legit cia use Rxtools to update your emunand to the new 9.6 then after that boot your game with it go back to home then load up Eshop then click on the game that you have a legit cia of in the store it will tell you that you have it downloaded then after that turn off your 3ds put in a new SD install the rxTools and boot intoo emunand update it then go to eshop then it will let you redownload the game.
May I ask you to write up a better tutorial?
 
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