DISCLAIMER: My technical knowledge of how 3DS hacks function is minimal and my coding ability is practically nonexistent. This thread was created with the intention of finding out if the proposed idea is possible with the system access granted by current exploits, not as a declaration of creating such a project. Please treat this thread as an attempt to start an intellectual discourse on the feasibility of the concept, not as a "I want this! Someone code it for me!" thread.
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Now that my qualifications have been laid out on the table, let's get to the meat & potatoes of this thread.
RedTWL. What is it? Is it even possible? What obstacles stand in its way?
RedTWL is an idea that came to mind after perusing various threads about running DSiWare on the 3DS. The basic idea is essentially taking the concept of RedNAND and applying it exclusively to TWL_NAND. Instead of installing DSiWare titles to SysNAND, it would be done to a designated partition of the SD card.
What purpose might such a concept serve? It could possibly overcome the current problem of limited TWL_NAND size. There are two applications of RedTWL that come to mind as being ways to overcome this problem. The first way could be easier to implement than the second. However, the second affords greater convenience in the long-term, if it can be developed.
1. Multiple RedTWLs: We already have CFW capable of selecting between multiple RedNANDs. Therefore, it shouldn't be too difficult to adapt CFW to being able to select from different RedTWLs. Not the most elegant solution, but it could function as a stopgap measure while the second idea is in development.
2. Expandible RedTWL: This is by far the more complex application, but it has been done before on another Nintendo console as SNEEK/UNEEK on the Wii. This is the application that really made me bring the thoughts about whether or not current exploits would allow for such an idea to work. My first intuition tells me that modifying the TWL bootloader might be both required and an issue with current exploits; however, the optimist in me would rather discuss this idea with the community before simply dismissing it as a pipe dream. My second hunch is that in order to load titles installed in RedTWLs larger than the default size, a custom loader like WiiFlow might be necessary.
That's pretty much everything that I could think of regarding the subject, given my limited technical knowledge. If something I posted isn't currently feasible, please feel free to explain why. Doing so will serve to better my understanding of the inner workings of the 3DS.
-------------
Now that my qualifications have been laid out on the table, let's get to the meat & potatoes of this thread.
RedTWL. What is it? Is it even possible? What obstacles stand in its way?
RedTWL is an idea that came to mind after perusing various threads about running DSiWare on the 3DS. The basic idea is essentially taking the concept of RedNAND and applying it exclusively to TWL_NAND. Instead of installing DSiWare titles to SysNAND, it would be done to a designated partition of the SD card.
What purpose might such a concept serve? It could possibly overcome the current problem of limited TWL_NAND size. There are two applications of RedTWL that come to mind as being ways to overcome this problem. The first way could be easier to implement than the second. However, the second affords greater convenience in the long-term, if it can be developed.
1. Multiple RedTWLs: We already have CFW capable of selecting between multiple RedNANDs. Therefore, it shouldn't be too difficult to adapt CFW to being able to select from different RedTWLs. Not the most elegant solution, but it could function as a stopgap measure while the second idea is in development.
2. Expandible RedTWL: This is by far the more complex application, but it has been done before on another Nintendo console as SNEEK/UNEEK on the Wii. This is the application that really made me bring the thoughts about whether or not current exploits would allow for such an idea to work. My first intuition tells me that modifying the TWL bootloader might be both required and an issue with current exploits; however, the optimist in me would rather discuss this idea with the community before simply dismissing it as a pipe dream. My second hunch is that in order to load titles installed in RedTWLs larger than the default size, a custom loader like WiiFlow might be necessary.
That's pretty much everything that I could think of regarding the subject, given my limited technical knowledge. If something I posted isn't currently feasible, please feel free to explain why. Doing so will serve to better my understanding of the inner workings of the 3DS.