I dunno how many of you guys remember me, but I was the project leader and main romhacker for the Final Fantasy IV DS translation project. If you could take a few minutes out of your time to read this, you may be surprised and filled with glee. Hopefully somebody can help me with this supposedly simple task.
I doubt many of you have heard of it, but there was a hidden gem of an RPG released for the Gameboy Color called Magi Nation (Reviews). This game was my favorite GBC game and I played it through at least 5 times. I recently learned that a GBA version of the game ([GBA] 0804 - Magi Nation) was released with updated graphics, endings and creatures.
I decided to take a look at the GBA version to see how easy it would be to translate...and BOY WAS I SURPRISED! There is a complete english translation (uncompressed ascii) already built into the game! It looks like the Japanese company that made the game left a full english script in the game, but never "enabled" it. Some of you may remember that Dragon Quest IV DS had the exact same thing in it's (J) dump and all it took was a simple hexedit or patch to enable the english script! I poked around and found out that the I could copy and paste the english text over the japanese text, but it wouldn't work unless I changed the bytes 11 to 10 on each word (see attached pics). I'm assuming 11 and 10 refer to the languages built into the dump and there must be a way to change a few bytes to activate the english script!
If anyone who thinks they might be able to help could look at the ROM and see if they can figure it out, you'd be doing myself and a whole bunch of Magi Nation fans a huge favor. If the pro romhackers that lurk here determine it can't be done, I will start a translation project and manually copy and paste all the text.
P.S. - I would've posted this on the GBA board, but they're dead and all the real romhackers lurk here. Mods, please don't move it, lest this idea will be a failure.
P.S.S. - Ignore the gibberish japanese in the screenshots, I wasn't using a hexeditor that supported the text.
...leads to...
Click the text below for pictures of the english script...
Creatures
Menus
Script
I doubt many of you have heard of it, but there was a hidden gem of an RPG released for the Gameboy Color called Magi Nation (Reviews). This game was my favorite GBC game and I played it through at least 5 times. I recently learned that a GBA version of the game ([GBA] 0804 - Magi Nation) was released with updated graphics, endings and creatures.
I decided to take a look at the GBA version to see how easy it would be to translate...and BOY WAS I SURPRISED! There is a complete english translation (uncompressed ascii) already built into the game! It looks like the Japanese company that made the game left a full english script in the game, but never "enabled" it. Some of you may remember that Dragon Quest IV DS had the exact same thing in it's (J) dump and all it took was a simple hexedit or patch to enable the english script! I poked around and found out that the I could copy and paste the english text over the japanese text, but it wouldn't work unless I changed the bytes 11 to 10 on each word (see attached pics). I'm assuming 11 and 10 refer to the languages built into the dump and there must be a way to change a few bytes to activate the english script!
If anyone who thinks they might be able to help could look at the ROM and see if they can figure it out, you'd be doing myself and a whole bunch of Magi Nation fans a huge favor. If the pro romhackers that lurk here determine it can't be done, I will start a translation project and manually copy and paste all the text.
P.S. - I would've posted this on the GBA board, but they're dead and all the real romhackers lurk here. Mods, please don't move it, lest this idea will be a failure.
P.S.S. - Ignore the gibberish japanese in the screenshots, I wasn't using a hexeditor that supported the text.

...leads to...

Click the text below for pictures of the english script...
Creatures
Menus
Script