ROM Hack How to translate a japanese game using AI

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I would like to continue a project that was about translating Shining Force Feather using AI, the user (Shining Force World) stopped publishing it on YouTube without giving a reason for abandoning it and I would like to continue it. Does anyone know how to translate a video game using AI? I need to know :(
 

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I would highly discourage using AI to translate things, especially if you mean to publish it.

That being said, I would also note, that ‘how do I translate a game’ is, unfortunately, not a generic question at all. Different games have different ways of packaging game data, including the language files. Even the same developer might change up how they store that data. I was translating the built-in Wii channels not long ago, and despite them all being first-party Nintendo titles made at roughly the same time, most of them used completely different methods of storing text, requiring me to make a new workflow after every channel for extracting and packaging the data for testing.
 

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