How to make your 3DS last over 80 hours in standby

Discussion in '3DS - Tutorials' started by elBenyo, Feb 14, 2017.

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  1. elBenyo
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    elBenyo Wad of meat.

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    Simply turn off your WiFi and start Ocarina of Time. Ocarina of Time 3D is an extended memory game. This means in standby with the wifi off home menu will not be running. Don't open the home menu then close the console, close the console on the games pause or save screen. Leaving the home menu open will cause it to run in standby mode which will prevent this trick from working. Currently my console has been in standby mode for four days and still has four bars. I just realized this may only work on 2DS and O3DS.
     
    Last edited by elBenyo, Feb 14, 2017
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  2. migles

    migles Mei the sexiest bae

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    Better method: shut down the console
    If you start an extended memory game to make the standby last longer, why the hell you want the console In standby?
     
  3. RyDog

    RyDog Lazy Animal Crossing hacker

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    OOT 3D is not an extended memory game.
     
  4. elBenyo
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    elBenyo Wad of meat.

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    To my knowledge it is in a certain way, that's why you have to upload a patch with kit Kat or nitro in NTR mode to use input redirection on O3DS and N3DS, or capture with NTR 3.4. Trust me when I say on O3DS it is running extended
     
  5. ItsKipz

    ItsKipz l33t hax0r

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    .....uh OOT3D is not extended memory. Smash Bros. is, OOT is not.
     
  6. elBenyo
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    elBenyo Wad of meat.

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    I was just mentioning something I noticed, I turn mine off, a9lh.

    — Posts automatically merged - Please don't double post! —

    I have an O3DS, I know what games are extended, I'm not arguing with you but OoT, just like every 3D Zelda game ever made, has Nintendo approved performance hacks. Test my theory on this and marvel at the inexplicable results.
     
  7. AnalogMan

    AnalogMan sumoCheatMenu Dev

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    It's not. Just try and open the web browser while it's suspended. You can't on extended memory games. You may have a different definition of what extended memory is.
     
  8. ItsKipz

    ItsKipz l33t hax0r

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    >approved performance hacks

    >extended memory mode

    not the same thing
     
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  9. KapuDaKoopa

    KapuDaKoopa hot kass r34

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    i dunno
    there's no fancy extended memory stuff Nintendo could have done with OoT3D, because I'm fairly sure OoT3D was released early on in the 3DS' life, so Nintendo wouldn't know any of those little tricks to improve performance until later on in the system's life, evidence being Pokemon X/Y, where battles lagged heavily when the 3D was on, because they hadn't figured out those performance tricks yet. In fact, iirc OoT3D has some frame drops in the game as well, though they aren't very noticeable from what I can remember.
     
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  10. chaosrunner

    chaosrunner Substitute Soul Reaper

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    um u can always charge it ..... or better yet turn it off i dont see the point
     
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  11. Ricken

    Ricken Crawling from Hell, Falling from Grace

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    I can say OoT3D is not extended memory, as I have used Nanquitas' NTR plugin on the game many times before Mode3 was a thing
    O3DSXL

    EDIT; It might use more memory than other games (Keyword might?) but it's not enough to be extended.. It doesn't fully reboot on O3DS
    Doubts
     
    Last edited by Ricken, Feb 14, 2017
  12. daxtsu

    daxtsu GBAtemp Guru

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    From ctrtool:

    Program id: 0004000000033500
    Core version: 0x2
    System mode: 64MB
    System mode (New3DS): 64MB
    CPU Speed (New3DS): 268MHz

    So no, OoT3D is indeed not an extended memory game. Plus the O3DS console doesn't reboot when you open the game.
     
  13. McWhiters9511

    McWhiters9511 That's Rad Bro

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  14. Drew That Gamer

    Drew That Gamer weeb

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    It would be a good idea to check your facts before posting something dumb like this. OoT3D is NOT an extended memory game (just like everyone else said...). But, hey, maybe there is another reason this works besides it being an extended memory game. Maybe OoT3D is the exact opposite, a low power game which it uses less of the system's battery life?
     
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  15. Lilith Valentine

    Lilith Valentine GBATemp's Wolfdog™ I drool on my knife

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    As well expanded memory games don't increase your battery life. Turning off your wifi does help, but really most games won't have an effect on your battery life.
    Also expanded memory mode does not turn off the homemenu in the background. It does turn off features like the web browser and Miiverse.
     
    Last edited by Lilith Valentine, Feb 14, 2017
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  16. Kourin

    Kourin Touhou Maniac

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    If OoT was an extended memory game it wouldn't lag when you break a lot of pots in the guard house or when you shoot the light arrow at Ganondorf
     
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  17. sarkwalvein

    sarkwalvein Professional asshole at GBATemp

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    Extended memory support was brought up with Firmware version 8.0 or so.
    How would a release window game use extended memory?
     
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  18. Scarlet

    Scarlet Rydeen

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    If you're desperate to leave your system on for some reason, a demo cartridge would do this much better. It skips loading the home menu entirely. Pressing the Home button does nothing.
     
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  19. Shikkichu

    Shikkichu Just a Pika Girl~

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    OoT3D came out in 2011, New 3DS, which is when extended memory was added late 2014, following 8.0-8.1 FW in Japan
    Also why is preserving battery so important if it's just in standby, just close the case, problem solved? My o3DS lasts ALL day generally and by the time I get home I can charge it so I'm not really following along with your train of though on this ;c
     
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  20. Tomy Sakazaki

    Tomy Sakazaki GBAtemp Advanced Fan

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    I would understand trying to increase the standby time using a "random" game in the era of MenuHax or MSET ROP loading in the cases where you're getting shitty success rates, but with A9LH or a vanilla system it makes way more sense to simply shut down the console if you aren't going to use standby mode with the game you're actually playing.
     
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