So you'd like to make an ISO of one of NewerTeam's delightfully well made and absolutely impressive Riivolution based mods? Well, where there's a will, there's a way! Thanks to the works of a few people including, but not limited to @damysteryman, @2Shirt, @CaseyOmah, and myself, you can produce high quality functioning ISO's of all of the NewerTeam Wii mods, as well as a few other mods by others. The main use for an ISO of these games would be to run them in Dolphin or on a Wii with a USB Loader instead of through Riivolution- which requires either a softmodded Wii or Wii U vWii and a disc of New Super Mario Bros. Wii to be inserted. It's important to note that this method for playing these mods is not supported by NewerTeam in any way, shape, or form. If you've built an ISO of one of the mods and run into any issues in the game, please report it in this thread, and not to NewerTeam. In order to build an ISO of a New Super Mario Bros. Wii mod, you are going to need: - A .iso file of New Super Mario Bros Wii. [Do not ask here where to obtain this, it is against the forum ToS.] - The mod you would like to build an ISO of. [Most can be obtained from http://newerteam.com/] - A little patience and some time. - An archive manager like 7-zip. Without farther adieu, the guide itself. You will first need to get one of the NSMB Mod ISO Builders. I recommend this one, which I've recently looked over and tested myself, as of the current post date, it works perfectly with the current version of Newer Super Mario Bros. Wii. [1.1.1 at the time of post.] So download that, and open in in your archive manager, and extract the folder somewhere you can work pretty easily, like the desktop or in your downloads folder. After doing that you should have something that looks like this. Next you'll need to get your ISO of New Super Mario Bros. Wii and place it in this folder, the file should be in either .WBFS or .ISO format. I reccomend using CleanRip on a Wii with The Homebrew Channel to obtain this, personally. Do not post asking for an ISO of the game, as that is against the forum rules. Now you'll need to drop the contents of the mod you wish to install into this folder as well. In this example, I will be using Newer Super Mario Bros. Wii, which you can obtain from NewerTeam's Website. At this point, your folder should be looking something like this: Now, you should right click on the "Build_ISO_Patched.bat" and a command window will show up with instructions. From this point it's rather self explanatory, however, I'll go over it with you all anyway in case someone get's a little confused. NSMBW Mod Select Here you'll want to press the number that corresponds to the mod you are going to build, in the example case, it is 1. Base ISO Version Select And here you'll generally want to pick Autodetect, however, if you know what version of NSMBW you have, it can't hurt to pick that instead. Format Select Here you'll generally want to go with WBFS, since it ouputs a scrubbed image that's only around 900mb, rather then a 4.7gb DVD sized ISO image. Both play flawlessly on a real Wii or on Dolphin, so WBFS is of course, recommended. Save File Setting This setting is rather complicated- without a ton of explanation, generally you will want to pick 3 here. What this will do is create a save file for each mod, that takes up it's own space in the Wii Data Management, meaning, that you won't have save file shared between mods and the original game. Setting 1 will make the game read and write savedata to the original New Super Mario Bros. Wii save file, and setting 2 will create one additional save file instead that All mods built with that setting share. Again, 3 is by far the best option here. Banner File Download This setting is mostly important for USB Loader users, since Dolphin rarely ever displays Wii Disc Channel banners, however, I recommend you use setting 2, since at the time of this writing, the banners are currently not up on GXArena- or any other banner repositories I can find, and this builder, as of now, only checks GXArena. Beyond this, just press 1 to confirm your settings, and wait for the ISO to build, once it's done you'll see this. The file is outputted in the folder from earlier, that'll be named after your Mod and the ID it's given on the Disc. From here you can run your mod in Dolphin or send it to a hard-drive for use on a Wii in a USB Loader, enjoy!