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Discussion in '3DS - Homebrew Development and Emulators' started by bunny365, Oct 28, 2015.
How do I programmatically get the loop starting point of a bcstm file in seconds? I'm using PHP.
Not sure in php, but you can use everyfileexplorer to extract wavs from bcstms and that might help you in some way. Probably not, just throwing something out there
In seconds? Assuming you're doing programming, it'd probably be easier or more accurate to use samples instead of seconds...