Tutorial
Updated
How to extract and convert Unity soundbank files [WINDOWS ONLY]
Hey there!
After doing some research, I've come up with a method to easily extract and convert Unity soundbank files to a usable form, such as .wav.
Credits:
After doing some research, I've come up with a method to easily extract and convert Unity soundbank files to a usable form, such as .wav.
- Download all files in this Google Drive folder to the folder in which the soundbank files are located (this should be something like Game/Game_data/StreamingAssets/Audio/GeneratedSoundBanks/Windows): https://drive.google.com/drive/folders/1VjWeGeq22safb1wrmga7vnPxvg74FC6E?usp=sharing
- Drag and drop MainSoundbank.bnk (or any other .bnk file you want to convert, but most sounds will be in this one) onto bnkextr.exe.
- You'll see a large number of files appear. I converted the sounds from a game called Scanner Sombre, and all files were in a format called .wem. However, if the files are in any other format, simply modify converter.bat to convert that extension instead. From here (modified or not), double-click converter.bat.
- All your sounds will be converted and usable as .wav in /converted.
Credits:
- bnkextr.exe source (thanks eXpl0it3r!): https://github.com/eXpl0it3r/bnkextr
- sox source and release: http://sox.sourceforge.net/
Last edited by WAUthethird,