Tutorial
Updated
How To Create Uninjectable VC Injects [GB, GBC, GBA, SEGA SG-1000, SEGA MARK III, SEGA MEGA-CD]
Hello, guys! Welcome back to mrt84! It has been 4 months since I haven't seen y'all. But today we are going to be doing a tutorial on how to make a single ROM loader channels for uninjectable games that includes (GB, GBC, GBA, SEGA SG-1000, SEGA MARK III, SEGA MEGA-CD, NDS [maybe]). This tutorial goes to G0dLik & saulfabreg who amde & restored the tutorial from "[Wii] [Tutorial] How to inject VC games - Pro style
(restored from @G0dLiKe)"
So let's get started!!!!
The stuff you will needed:
So let's get started!!!!
The stuff you will needed:
- Computer running
- VC Host wad matching your Wii´s system region(NTSC-U, NTSC-J, PAL) and the corresponding emulator DOL you want the channel for(GENPLUS GX for example when creating games for MEGA-CD)
- The ROM file(or CD ISO)
- CustomizeMii
- VCBrlyt 9.0
- VCIcon 8.0
- UltraEdit
- wwPacker
- Run your game ROM in an emulator, make a screenshot and save it to your harddrive.
- Open VCIcon, select the corresponding System on the dropdown menu, select the path to your previously made screenshot of the game, select the path to the folder where your files should be saved to and click make
- Open your host wad with CustomizeMii, enter the name of the game, change the title ID (to prevent overwriting of same IDs when installing the wad file) extract the banner.brlyt, edit it with VCbrlyt to match the new game(name, year of release, players) hit set on all buttons, save the VCbrlyt and replace it with CustomizeMii.
- Replace the VCPic.tpl and Icon.tpl with the previously created ones.
- When everything is replaced as described above, hit create wad ignore the warning and let the program finish its work.
- Open the emulator .dol with UltraEdit and change the location where the game ROM will be placed(for example SD:/newgamename) the hex where the information is stored depends on which emulator.dol you are using but needs to be edited in order to get things up and running.
- After editing the .dol rename it to 00000002.app.
- Now go on and drag and drop the wad we created above over the __wwunpacker shortcut on yor desktop. Let wwpacker finish the unpacking and hit any key to exit the dash.
- Now replace the existing 00000002.app with the above created (disguised emulator.dol) 00000002.app.
- When done drag and drop the extracted wads folder over the __wwpacker shortcut on your desktop.
- The wad file is ready for usage, now onto the folder structure
- Single ROM loaders needs a certain folder structure which should reflect the paths edited in the emulator.dol in the wad file we just created.
- Standard setup using GENPLUS GX for MEGA-CD games is as follows:
- SD:/newgame/…
- BIOS- for the MEGA-CD Bios files
- ROMS- place the ROM or ISO here
- SAVES- for game saves
- SNAPS- for InGame screenshots
- Config.ini- edit the config.ini to match the paths in your emulator.dol
- History.ini- edit the history.ini to set the path where the ROM file is placed(in this case it would be SD:/newgame/ROMS/nameoftheROMorISO with the correct filetype ending(.ISO, .MD, .ROM)
- When everything is done, place the folder which holds the subfolders containing all files as explained under point 4 on your SD cards root and install the wad file with wad manager on your Wii.
- Start the game from homescreen and have fun
Last edited by YourBoyMrt,