How to compile Mupen64wii

Discussion in 'Wii - Emulation and Homebrew' started by Kawaii-Tora, Jun 5, 2010.

  1. Kawaii-Tora
    OP

    Kawaii-Tora Advanced Member

    Newcomer
    2
    Sep 14, 2009
    Gambia, The
    I just need to know how to compile mupen64 for Wii

    i have already installed devkit Pro and got the latest source via svn

    a little howto would be great

    thanks
     
  2. matguitarist

    matguitarist GBAtemp Fan

    Member
    2
    Oct 14, 2008
    Canada
    Canada
    make -f Makefile.menu2_wii

    that's it [​IMG]
     
  3. Kawaii-Tora
    OP

    Kawaii-Tora Advanced Member

    Newcomer
    2
    Sep 14, 2009
    Gambia, The
    C:\devkitPro\mupen64gc-read-only>make -f Makefile.menu2_wii
    powerpc-eabi-gcc -g -O3 -Wall -DGEKKO -mcpu=750 -meabi -mhard-float -I/c/devkit
    Pro/libogc/include -I/c/devkitPro/libfat/libogc/include -DCPU_SHUTDOWN -DSPC700_
    SHUTDOWN -DVAR_CYCLES -DSOUND -DNOASM -DNGC -DNOASM -DPIXEL_FORMAT=RGB565 -fno-e
    xceptions -Wno-unused-parameter -pipe -DUSE_GUI -DWII -DHW_RVL -DGLN64_GX -DAIDU
    MP -DUSE_EXPANSION -DTHREADED_AUDIO -DUSE_RECOMP_CACHE -DPPC_DYNAREC -DFASTMEM -
    DMENU_V2 -DRELEASE -c -o main/rom_gc.o main/rom_gc.c
    make: powerpc-eabi-gcc: Command not found
    make: *** [main/rom_gc.o] Error 127
     
  4. matguitarist

    matguitarist GBAtemp Fan

    Member
    2
    Oct 14, 2008
    Canada
    Canada

    Check your environment variable for DEVKITPRO

    export DEVKITPRO=c:/devkitPro/
    export DEVKITPPC=$DEVKITPRO/devkitPPC

    But you can use my already compiled one with USB2 Support and analog fix for classic controller at : Wii64 USB2 r1091
     
Loading...
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice