How Hard is it to make psp homebrew games

Discussion in 'PSP - Hacking & Homebrew' started by Natethekidrs00, Aug 19, 2016.

  1. Natethekidrs00
    OP

    Natethekidrs00 GBAtemp Fan

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    Sep 7, 2015
    United States
    i was going to try coding in c++ or maybe really really beginner lua but i dont know
     
  2. Natethekidrs00
    OP

    Natethekidrs00 GBAtemp Fan

    Member
    1
    Sep 7, 2015
    United States
    also after i make the game how would i convert it to a format playable (most likely iso)

    Also im using notepad++ to make the code
     
    Last edited by Natethekidrs00, Aug 19, 2016
  3. FAST6191

    FAST6191 Techromancer

    pip Reporter
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    Nov 21, 2005
    United Kingdom
    I am sure the PSP has a lua interpreter (most things do it seems), however I have never really gone into it for the PSP.
    http://devkitpro.org/wiki/Getting_Started/devkitPSP is what most would use.

    Generally speaking compared to the likes of the DS and such it is fast, has a lot of memory and thus you can afford to code a bit less tightly than you might have felt compelled to do on the DS. Most people would tend not to make an iso of their homebrew as being able to copy plain files to the memory card is far nicer.
     
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