How Does saving work?

Discussion in 'Other Flashing Hardware & Software' started by orangedrink, Aug 6, 2006.

  1. orangedrink
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    orangedrink Member

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    just wondering, how saving works on a G6 lite. does it use the slots on the ds game or does it use real time saving, or both?
     
  2. outphase

    outphase Custom title

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    it creates a file that acts as the sram to the ds game. the on-board sram is written to during normal use and is then backed up to the save file on the g6.
     
  3. isamu

    isamu GBAtemp Regular

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    Hmmm, at the G6 website it says that it has a realtime save feature. I've seen this before on the old F2Advance cards. It was called the "DieHard" save feature, which allows you to save anywhere at any time and re-load at that point instantly.

    On the G6 website, it says...."it is very suitable for *NDS*, GBS(SP), GBA."......NDS???? Does this mean you can save and load a save state in realtime with DS games as well? Can anyone confirm this???
     
  4. orangedrink
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    orangedrink Member

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    yea i want to know this too. but i really want to know if it uses regular save slots ingame.
     
  5. SpaceJump

    SpaceJump Where's my new 2D-Metroid?

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    There are no save states for DS games, only for GBA roms. Maybe it will be implemented in the future...
     
  6. temper

    temper Newbie

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    Yes, ingame saves works as expected. And even better!

    For example, I bought New Super Mario, finished it, and one week ago I got G6L.
    I could then *copy* the save on the original game to the G6L (see other thread on this board, basically select button, "ds cart -> default"), and have access to the saves when playing the rom from the G6L. [​IMG]
     
  7. saxamo

    saxamo Spaaaaace!

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    that's hot.