1. Jojse

    OP Jojse GBAtemp Regular
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    I recently did the ps3xploit from 4.82 on my PS3 and everything went well, but I'm new to everything about homebrew on PS3 and need some help...
    I installed Rebug 4.82.1 Lite, latest webman, and latest multiman... I have my games in ISO-format on a 2TB NTFS-hdd.
    My problem is I cant get multiman to download any covers. In settings "Download covers is set to AUTO", and the games are named like this: Gamename [BLUS33409].iso
    Why isn't multiman download any covers?

    Another thing is that both webman and multiman not showing my PSP-games that i have in PSPISO-folder (games are in iso-format) on ntfs-hdd, PSX-games show up fine (games are in bin/cue-format), but no covers there either...

    My 2TB NTFS-HDD have these three folders...PS3ISO - PSPISO - PSXISO.

    Any help would be much appreciated...
     
    Last edited: Feb 28, 2018
  2. rinzu

    rinzu Newbie
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    sorry to bump an old topic but did you fix this? having the same issue :\
     
  3. rs1n

    rs1n GBAtemp Regular
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    Multiman will support READING of NTFS drives, but it cannot write to it. So for non-PS3 games, it normally stores the artwork with the game ISOs (or CUE/BINs). For example, PSX games placed in your PSXISO folder will also have their covers saved there, unless it simply cannot (because it doesn't write to NTFS partitions). You can manually create your covers and save them via your PC, though.

    Webman DOES know how to write to NTFS, but I don't think it has any auto-downloading of covers (not sure on this).

    PS3 games should have their covers/icons/backgrounds within their ISOs.

     
  4. godreborn

    godreborn GBAtemp Guru
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    iirc, wmm can use multiman's artwork database. I think by default it uses the icon0.png, squashed, because it doesn't fit into the dimensions correctly. use this to make your covers: https://www.psx-place.com/threads/webman-mod-and-multiman-artwork.16470/#post-103480 that should be pretty close. to change mm database, use the action command in photoshop to alter the dimensions and save. I think by default photoshop uses opengl. turn it off if your computer crashes.
     
  5. rs1n

    rs1n GBAtemp Regular
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    The problem for OP, though, is that where multiman normally saves the artwork (which is inside the PSXISO folder) happens to be on an NTFS partition. Multiman cannot write to NTFS.

    OP has two three options: 1) manually collect covers and resize them and put them into the proper folders, 2) use a second drive (FAT32) to store non-PS3 games, or 3) switch from NTFS to FAT32 and deal with the ramifications of 4GB file size limits.

    There's possibly a 4th option: use multiple partitions on the existing drive (does this even work? I myself have not tried)
     
    Last edited: Dec 1, 2019
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