HomeBrew on SClite

Discussion in 'NDS - ROM Hacking and Translations' started by xlinkinpakx, Sep 7, 2006.

Sep 7, 2006

HomeBrew on SClite by xlinkinpakx at 1:28 AM (1,375 Views / 0 Likes) 14 replies

  1. xlinkinpakx
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    Member xlinkinpakx GBAtemp Regular

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    Hey guys, I am trying to download homebrewed games, some work, some just have a white screen, I have the latest stuff frimware. I always put put .nds. Its really annoying because there is so many good looking games that I cant play.

    Also do I have to put the games striaght into my card or do I have to go through Frimware?

    EDIT: Wolf3d is a good example of a game that dosent work...
     
  2. tama_mog

    Member tama_mog Kupo

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    Why not try the almighty moonshell patching software. That seems to resolve most issues.
     
  3. xlinkinpakx
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    Member xlinkinpakx GBAtemp Regular

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    OK Im a nood, I have moonshell in my DS, I use it took look at pis and listen to music, do I just do the same thing with the games?
     
  4. tama_mog

    Member tama_mog Kupo

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    When you downloaded the supercard software and firmware :

    http://eng.supercard.cn/soft_scl.htm

    You should of had a file named "patch moomshell for super card.exe"

    See if you can patch the homebrews that aren't working using this execution file. It basically makes adjustments to the code to accomidate the micro sd.
     
  5. richardv

    Member richardv GBAtemp Regular

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    wolf 3d should work fine with no patching.
    did you get the latest version?
    http://lazyone.drunkencoders.com/wordpress/?cat=2
    It works on my sclite/512 sandisk/dslite.

    Moonshell patcher only works for certain homebrew needing read/write access that were built with certain fatlibs.
    Many games are not patchable using it. In general use the .ds.gba file for games and rename them .nds
     
  6. xlinkinpakx
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    Member xlinkinpakx GBAtemp Regular

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    Should I unzip the thing first?

    it says not find sd code
     
  7. richardv

    Member richardv GBAtemp Regular

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    Unzip the dowmloaded file.
    rename wolf3d_demo.ds.gba to wolf3d_demo.nds.
    copy to your micro sd card.
    Play.
     
  8. xlinkinpakx
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    Member xlinkinpakx GBAtemp Regular

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    Worked like a charm, now for drugwars...
     
  9. xlinkinpakx
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    Member xlinkinpakx GBAtemp Regular

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    I load the game and the title screen gest stuck...
     
  10. misticknight

    Member misticknight GBAtemp Advanced Fan

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    some games you have to load through DSorganize and it should work.
     
  11. commdante

    Member commdante GBAtemp Regular

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    Here is a list of homebrew that should work:
    http://www.dcemu.co.uk/vbulletin/showthread.php?t=33200

    Seems most/all don't save though, anyone got saving working for the most used ones?

    DSOrganize
    dsDoom
    dsHeretic
    ScummVM DS
    DS Linux

    etc

    I'd really like to know if these are 100% compatible with SCL (that includes saving too imo)
     
  12. richardv

    Member richardv GBAtemp Regular

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    DSOrganize and DSdoom work fine and save.
    I have not tested the others you listed.
    SCLite/512 Sandisk
     
  13. commdante

    Member commdante GBAtemp Regular

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    According to the folowing topic, ScummVM should work normal with direct saves too:
    http://gbatemp.net/index.php?showtopic=35872&st=15#

    And DS Linux seems to run the +32MB ram version quite perfect too.

    Only leaves dsHeretic as far as I know, which I heard could save with QPC, but other peeps said it couldn't save in the same thread...

    afaik homebrew seems 100% supported by scl ... anyone got anything that doesn't work or has suggestions for homebrew to test (or find more info about)?


    edit: Ohh how about Wolf3D?
    Future adds: "- Saving/Loading (though not on flashcarts at first, I still have to think about that)"
    At first QPC I guess?
     
  14. mortys

    Newcomer mortys Advanced Member

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    =I've just recieved My SC Lite and try a couple of Homebrew (Moonshell 1.4, ScummvM, Picodrive, DS Doom). Moonshell don't work for the "STable version" as it haven't the SC support but the beta 5 (last i've got)à works very well after patching. Scumm, DS Doom and Picodrive works (read and write) after patching. All patching have been done withe the patcher "moonshell for Supercard Micro Sd" that you can find in the archive of SC 2.55c MicroSD.
    i hope that the Fatlib will be updated and that Moonshell 1.4 or next release will support again Supercard.
     
  15. ooheadsoo

    Newcomer ooheadsoo Member

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    Anyone have a problem with DSOrganize and the sclite where after you label a day in the calendar, it turns into gibberish and if you try to edit it after the fact, it crashes?
     

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