Official Homebrew Launcher for WiiU

Discussion in 'Wii U - Homebrew' started by Cyan, Feb 29, 2016.

  1. Kladde

    Kladde Advanced Member

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    Hi everything worked fine until now. I want to run launcher through the exploit site. But my wiiu cant connect to Internet. Is there some new settings?

    Skickat från min EVA-L09 via Tapatalk

    Edit: I fixed it.
     
    Last edited by Kladde, Apr 14, 2017


  2. schrectacular

    schrectacular Newbie

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    Hi,

    I have Cold Boot Haxchi installed with everything working fine on my system. I only had a 16GB SD card though, which wasn't big enough for some games. So I ordered a new card, formatted it the same way as my previous card (SDFormatter) and copied all the folders from the original card over to the new one. However, when I run Homebrew Launcher none of the apps show up. Is the installation process of Haxchi somehow tied to a specific card?

    When I boot wupinstaller from the old card, switch the cards and remount, the only folder that shows up for installation is "install".

    This question may have been previously answered, but I searched through the thread and didn't find anything. Perhaps someone could point me in the right direction. Thanks!

    EDIT: I had formatted the new card as ExFat. I am still having the first problem - nothing shows up when I run Homebrew Launcher. But now when I swap cards out after running wupinstaller and remount, I can install games from the new card.

    EDIT2: I deleted all the folders on the new card and recopied them over from the old card. Works now.

    TL;DR: I'm an idiot. And thanks to godreborn.
     
    Last edited by schrectacular, Apr 15, 2017
  3. godreborn

    godreborn GBAtemp Psycho!

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    it shouldn't be tied to a specific card, no. check in the wiiu/apps folder to see if u have any apps listed. something may have gone wrong with copying or formatting. u installed the homebrew launcher, correct?
     
    schrectacular likes this.
  4. Yari

    Yari Newbie

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    Hi, I was trying to hack my Wii U yesterday I swear I was all day on that and I kept getting an error when trying to launch the hbl. It would change sometimes between FSOpenfile failed to homebrew launcher cannot open. I can't seem to figure out what to do next. Any suggestions?
     
  5. rw-r-r_0644

    rw-r-r_0644 GBAtemp Fan

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    1. Check the sd for errors
    2. Check files on the sd
    3. Check the eventual sd adapter and connection
    4. Make sure the sd is fat32
    If that doesn't work, try another sd
     
  6. Yari

    Yari Newbie

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    I did check my ad already and everything is fine. I changed it from an 16gb to a 64gb Ill keep trying. Thank you!
     
  7. dragonbane

    dragonbane Newbie

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    @dimok I assume it's no longer possible to develop apps for the HBL that get launched every time before another app starts when using the RPX toolchain? At least when I wrote a small test rpx app and exited with EXIT_RELAUNCH_ON_LOAD to the System Menu my app would not get called again. If that's the case is there any other way to keep a thread alive even if the foreground app changes? My app is pretty big and exceeds the elf limit of 6.5 MB soon, so using the RPX format would be nice. I really need to be able to have the app run at the same time as games hence my question :)
     
  8. CreeperMario

    CreeperMario GBAtemp Advanced Fan

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    Pretty sure that RPX files are not stored in HBL's special "persistent memory" area, they're loaded and launched just like a standard RPX file would. Which means that when your program exits, and sd_loader restarts the Mii Maker process, the console reloads the Mii Maker RPX.

    If you want to make a persistent program that runs on the boot of every program in the console, you'll have to use ELF files, as they are specifically built to run in HBL's memory region.
     
    rw-r-r_0644 likes this.
  9. Maxbeta

    Maxbeta Advanced Member

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    Has a cursor been implemented yet for control with the Wii U Classic Pro?
     
  10. Darkew

    Darkew Newbie

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    Jul 23, 2016
    I have a black screen when i tried to execute the homebrew on Wii U v 5.5.1, i have no any message, what can i do? Where is the problem? :S
     
    Last edited by Darkew, Jun 7, 2017
  11. mike087

    mike087 Advanced Member

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    The HBL chanel can be installed with a wii u game ID? i mean to hide the chanel from nintendo servers and avoid to gt banned.
     
  12. Billy Acuña

    Billy Acuña GBAtemp Addict

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    That issue is only present on 3DS, not on Wii U.
     
  13. mike087

    mike087 Advanced Member

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    ?
     
  14. Billy Acuña

    Billy Acuña GBAtemp Addict

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    You will not get banned on Wii U unless you cheat on Splatoon or MK8. There is no banwave on 3DS.
     
  15. mike087

    mike087 Advanced Member

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    Oh, so you saying that nintendo can't see the title that i'm playing?
     
  16. Billy Acuña

    Billy Acuña GBAtemp Addict

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    If they even could, they don't care, in fact they don't care anything related to the Wii U anyways.
     
  17. mike087

    mike087 Advanced Member

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    If they can see... is still a possiblitty, I'm a little paranoic XD, i hope they make a stealth version of hbl chanel hidden in a wii u game ID.
     
  18. QuarkTheAwesome

    QuarkTheAwesome Working for Hugs

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    Stuck in the PowerPC
    We in the business call that "haxchi/browserhax".
     
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  19. mike087

    mike087 Advanced Member

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    Ya, but not too easy and quick to use as the hbl chanel.
     
  20. rw-r-r_0644

    rw-r-r_0644 GBAtemp Fan

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    For haxchi you can make it boot the HBL from the menu
    Timing is not THAT different
     
    Last edited by rw-r-r_0644, Jun 12, 2017