Separate names with a comma.
Discussion in 'M3 Adapter' started by maduin, Aug 15, 2006.
just got it in the mail from danny of g6/m3
Absolutely no need to triple post.
would be nice to see wrg update their dumper for the m3 sd now
Im amazed how easily they departed the code after bitching for a while.. never the less.. if it's true then that means G6 won't have any more homebrew limits
Post it in the gbadev forum as well, so it gets some more attention.
sorry, was just posting it in the forums that would get the most use out of it.
actually this is just the library which means seperate builds for g6 until danny releases the source.
I have a build here which might work (I exxtracted the driver from the library) but i have no hardware to test it on
What is fatlib?
I just got an email from Danny last night with the FATlib too, great stuff.
send some stuff my way. I'd be happy to test some more files for you
apparently I got the same thing, at least here's something new:
"For all series of M3-SD included M3-SDmini, we recommend to make the
following changes in the code of the "io_m3sd.c".
#define CF_STS_INSERTED1 0x20
#define CF_STS_INSERTED2 0x30
#define CF_STS_INSERTED3 0x22
#define CF_STS_INSERTED4 0x32
#define isM3ins(sta) ((sta == CF_STS_INSERTED1)||(sta ==
CF_STS_INSERTED2)||(sta == CF_STS_INSERTED3)||(sta == CF_STS_INSERTED4))
* Thanks to the developer of RAIN, we referred to the code of RAIN r16
io_m3sd.c and tested that it worked fine in all series of M3."
ne1: that doesnt include the source as its the exact file the rest of us recieved from Danny.
except the changes to the "io_m3sd.c" file which i never got, but could be helpful
Yeah, I'm sorry about that... I'm clueless regarding these things and mailed them asking for the source and got this.
Well, I've mailed them again and tried to explain the best I could with my limited knowledge of this.
And I would suggest that more people mail them about releasing the source to make it possible to include it in libfat.
Here is the one I recieved, not sure if its the same build or not: