Hacking HENkaku for 3.67 still releasing in 1-2 years

Deleted member 381889

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No major changes in 3.68 except for TLS v1.2 support. This means that the HENkaku exploit for 3.67 and below has not been patched and therefore will be releasing around Vita EOL, in around 1 to 2 years.

A kernel bug was fixed, however the HENkaku exploit was not affected.

If you're on 3.67, it's safe to update.
If you're on 3.65 or below, do not update. Start blocking updates using this guide.
If you're on 3.60 or below, follow vita.cfw.guide to install HENkaku and HENkaku Enso.

:arrow: Source
 
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Darksabre72

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8BitWonder

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the flow stated something about sony fixed a kernel bug, but im guessing he is still exploring the vita so take this with a grain of salt: https://twitter.com/theflow0/status/984918354346627072
Seems like he definitely has Henkaku working though.
Mayhaps they patched one of the three non-exploitable kernel bugs he found earlier.
 
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LOL at people who put random dates with no meaning on everything.

I've seen it done too often in the home-brew community.
 

8BitWonder

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Looks like more was patched than TheFlow saw at first.
Seems Sony was busy patching up devkits. A shame to lose kernel execution on devkits, but at least Henkaku can still be run on 3.68.
 
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Darksabre72

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LOL at people who put random dates with no meaning on everything.

I've seen it done too often in the home-brew community.
the flow said that he would release the exploit late this year or next year, and that depends if sony patches the exploit that the flow found on 3.67
 

Chelsea_Fantasy

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Seems like he definitely has Henkaku working though.
Mayhaps they patched one of the three non-exploitable kernel bugs he found earlier.
https://twitter.com/theflow0/status/984936002941747201
Yeah, but he is running HENkaku 3.68 on a Devkit, not a retail one:
Looks like more was patched than TheFlow saw at first.
Seems Sony was busy patching up devkits. A shame to lose kernel execution on devkits, but at least Henkaku can still be run on 3.68.
https://twitter.com/theflow0/status/985137344570372096
 

Tony_93

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@8BitWonder That tweet means that the release could be sooner if the exploit is patched before the intended release date.

That doesn't mean TheFlow plans to release the exploit around december/next year only if it gets patched as implied above.
 

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8BitWonder

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Hmm, I think I'm starting to understand. Because he released a patched exploit for devkits on 3.67 and below, he must still have Henkaku running on devkit 3.68 to check that it was fixed.

However I think it's pretty safe to say he has it running on retail too. Here he says he has kernel execution up to 3.67 (on what is assumed to be retail, because he did it without a devkit):
https://twitter.com/theflow0/status/965261396681338880
And in the tweet I linked earlier he made it clear that he would release the exploit if it was patched:
https://twitter.com/theflow0/status/983759031570444288

Seeing that he hasn't released the retail 3.67 exploit, it can still be assumed that it hasn't been patched, and works on 3.68 as well.
 
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Chelsea_Fantasy

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However I think it's pretty safe to say he has it running on retail too. Here he says he has kernel execution up to 3.67 (on what is assumed to be retail, because he did it without a devkit):
https://twitter.com/theflow0/status/965261396681338880
he was ambiguous, could be anything...

And in the tweet I linked earlier he made it clear that he would release the exploit if it was patched:
https://twitter.com/theflow0/status/983759031570444288
Yes, patched in both, normal and devkit, if still working on devkit, it means it is not completely patched as they found a workaround to jump over it, but not a way to patch it. Also, he could be planning on releasing the 3.67 one later with proper work.

Do not get you hopes to high, but as it seems, 3.68 is almost dead on retail consoles...
 

8BitWonder

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Do not get you hopes to high, but as it seems, 3.68 is almost dead on retail consoles...
On that note we certainly agree. Sony is likely hard at work plugging any remaining holes there might be in their security.
Though even if a 3.67 or 3.68 retail kexploit were to drop, I'll go no further than 3.65. I love enso too much to let it go. :P
 
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Chelsea_Fantasy

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On that note we certainly agree. Sony is likely hard at work plugging any remaining holes there might be in their security.
Though even if a 3.67 or 3.68 retail kexploit were to drop, I'll go no further than 3.65. I love enso too much to let it go. :P
I guess you will sooner or later drop it, as sooner or later, newer games will come to 3.67+ and I guess you have a PSVita to play games, right?
But anyway, I think Sony know that holes on PSV can be used in PS4, so, they want them patched.
 
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8BitWonder

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I guess you will sooner or later drop it, as sooner or later, newer games will come to 3.67+ and I guess you have a PSVita to play games, right?
But anyway, I think Sony know that holes on PSV can be used in PS4, so, they want them patched.
I personally use mine as a small emulation station, and with 3.65 content now accessible to 3.60 users I have everything I've been interested in vita-wise. So no plans on dropping it anytime soon. :)
 

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I personally use mine as a small emulation station, and with 3.65 content now accessible to 3.60 users I have everything I've been interested in vita-wise. So no plans on dropping it anytime soon. :)
I will not say that ALL the content is accessible on 3.60, as, by example, Darkest Dungeon crashes on 3.60 randomly (I personally make a MaiDump of my own PSN game for a friend and did not worked as intended). Later I tried Game + Update + DLC (the only DLC I have) and worst result, game crashes on launch. You need to set it to mode 4 to work, so, no compatibility with DLCs...

Anyway... if you have it as an emulation station, you are ready to go!:yaypsp:
 
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