Help me release this Starblade VC Arcade translation.

Discussion in 'Wii - Hacking' started by Vague Rant, Jun 23, 2013.

  1. Vague Rant
    OP

    Vague Rant Deceptively cute

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    Aug 7, 2008
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    UPDATE
    The patch is now completed and available. See the attachments. The patching process is kind of a hassle: you need to add common-key.bin and StarbladeJP.wad to the "Starblade" directory, then run Apply Patch.bat. This will create StarbladeEN.wad in the same directory, which you can do with as you wish.

    readme.txt

    What follows is the thread as originally posted.

    I got tired of looking at all of this:

    [​IMG]

    So I did some of this:

    [​IMG] [​IMG] [​IMG]

    Starblade is an early polygonal rail shooter from Namco, predating Star Fox by several years and held by many to have inspired Nintendo and Argonaut's title. The game has been ported all over the place since its original arcade release, from Sega CD to 3DO to PSX, but the Wii Virtual Console Arcade port is unique in that it allows the game to be played like a light gun game using the Wii Remote. Have a video:


    (This video is not mine and does not depict this hack.)​

    Unfortunately, the Wii version was only released in Japan, and when I tried to play it, I got that mess of mojibake in the first shot. It was workable with some effort, but the hassle bothered me enough that I ended up translating the menu (the only things left in Japanese are the strap screen, the Home Menu and the digital manual). The translation was a simple enough job, and the game itself is all in English--with voice acting--the problem now is that I have no idea how to distribute this to anyone else who wants it. I just modified the files directly, so the TMD no longer matches my files.

    My plan was just to offer a patch from the Japanese to a translated English WAD, but due to the TMD issue, I'm not even able to pack a functioning one. I can play it as much as I like on the Wii where it's already installed, but I have no way to distribute it to anyone else who wants it. Hopefully, someone can help me get a patch out for others to (maybe) enjoy.

    Thanks for any assistance.

    EDIT: I managed to pack a functioning WAD, but the result is probably an even bigger dilemma. Because WAD contents are encrypted, even the smallest modification to a file means that it looks completely different once encrypted, so when I generate a patch I'm basically providing the entire game within the xdelta--the game ROM itself is in the same archive as the contents I translated. Short version: I don't see any convenient way to "legally" provide a patch for any WAD, since it naturally requires a bunch of irrelevant, copyrighted content be bundled.

    A possible solution would be to provide the xdelta for my modified archive only, leaving the user to do their own decrypting, before patching the file and rebuilding the WAD. This is a giant hassle though. Next solution: bundle some decrypting/encrypting tools and a batch file with the patch. Then you need to know you have the right to share someone else's tools, so bleh. I'm aware this is a peripherally interesting project, but easy WiiWare/VC patching is something that probably is worthwhile, so if I can find a setup for distributing this it'd at least be useful for others wanting to patch WADs.
     

    Attached Files:

    Last edited by Vague Rant, Sep 4, 2015
  2. john_woo_3

    john_woo_3 Newbie

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    Sep 17, 2013
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    Hi Vague Rant
    Congratulation for all this work. But the patch is not anymore available for download... :-(
    I have just one question : how were you able to play starblade on your wii ? have you got a NTSC-J Wii ?
    I have the japanese WAD file, and a modded PAL Wii with homebrew channel etc.
    But each time i try to launch starblade, i only have a black screen... so frustrating !!!!
    Which options have we got to set in order to play this game ? (even on dolphin emulator ?)
    Best regards
     
  3. flamepanther

    flamepanther GBAtemp Regular

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    Apr 16, 2011
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    On North American NTSC systems, Japanese games don't give much trouble other than garbled text, even with VC and WiiWare. For some reason though, changing between PAL/NTSC for VC and WiiWare sometimes requires using *NEEK (I've never needed to do it for regular Wii games). In rare cases, you might even have to emulate a NAND from the same region as the game. I've got a couple of PAL games that won't work on my NTSC-U Wii unless I switch to UNEEK.
     
  4. Axelay

    Axelay Newbie

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    Sep 17, 2014
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    Hi :yaywii:

    I would like to try it.

    Please Update the download link

    Those menus annoy me as well =)
     
  5. Vague Rant
    OP

    Vague Rant Deceptively cute

    Member
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    Aug 7, 2008
    Melbourne
    Uuuuuuuuuuuuuuuuultrabump.

    Sorry everybody, I've been meaning to rehost this patch for literally years and never got around to it. You can now find the patch bundle attached to the topic post; it should be up for as long as GBATemp is. Again, you still need to provide your own common-key.bin and StarbladeJP.wad as described in the original post.

    Again, sorry for the massive delay, hopefully somebody's still interested in running this game ('s menu) in English.
     
    gburgue likes this.