Help editing bootopera source

Discussion in 'Wii - Emulation and Homebrew' started by minjeeta, Sep 20, 2010.

  1. minjeeta
    OP

    minjeeta Advanced Member

    Newcomer
    1
    Oct 26, 2008
    I have been wanting to force a custom channel to load at start up via priiloader rather than just forwarding to the app folder directly, so that I can replace the blank screen while the usb boots up with a nice splash screen. I have edited the main.c file from bootopera as stated it can be altered to trigger other channels. I would like someone to check it as I cannot be sure I’ve done it correctly, and then please compile it for me. I did try following a guide from codemii but was unsuccessful.

    WiiMC version

    WiiFlow version

    Thanx a million...m [​IMG]
     
  2. Slimmmmmm

    Slimmmmmm GBAtemp MoNkEeE

    Member
    3
    Nov 1, 2007
    the land of lol
    The bootopera code is overkill and is trying to add a url as an arg by reading it from some txt or cnf file.

    You just need to do something like...

    int main(int argc, char **argv) {
    WII_Initialize();
    WII_LaunchTitle(0x0001000157494D43ULL); // this is for your wiimc chan, change the id for the other chan
    return 0;
    }

    SifJar made some dols a while ago similar to this, if you can find his thread then you can get one of they dols and use a hex editor to change the id maybe. (guessing, not tried that myself). That would save you needing to install devkit etc.
     
  3. minjeeta
    OP

    minjeeta Advanced Member

    Newcomer
    1
    Oct 26, 2008
    Thanx Slimmmmmmmm found SifJar post about System Channels in HBC, gonna post a request in there as I cant see the title id in a hex editor.

    Thanx again...m
     
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