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UPDATED WITH THE DSI (SD-SLOT) VERSION
Has anyone managed to get DS Heretic to work nowadays? Being an older port of the even older dos fps, it only works on slot2 flashcart and using PassMe/FlashMe.
Personally I tried it on my gba cart and through the passme function integrated with my r4 YSMenu, but it doesn't work in any way.
Someone, perhaps highly motivated and interested in this game like me (obviously with the necessary technical knowledge), would be able to convert the .ds.gba format into .nds format so that it works directly from slot1 ds flashcart? Don't suggest the ridiculous solution to just rename the file because obviously it doesn't work!
Eventually, at a later time, the possibility of using custom/user wads could be added, through the use of .argv files (using 'command line arguments') as already happens with DS Doom, provided that it is possible.
I thank anyone who reads this thread, is interested in this topic and/or would give me information, opinions or, even better, come forward for this arduous task.
Edit: CHERETIC DS/DS LITE (FLASHCART) VERSION
What was supposed to be a simple proposal to convert DSHeretic from slot2 to slot1 has turned, for a strange and pleasant twist of fate, into a revival of an old, forgotten project for DS: cHeretic, which has now regained vitality and color, thanks to the kind intervention of its author @elhobbs:
https://github.com/elhobbs/cheretic/blob/master/cheretic.nds
This port, although not yet complete, is already now fully playable and, especially for lovers of FPSes of the nineties, really addictive and fun to play.
Note: Now instead you can download the final version, with the following features:
- Fully functional Bgms;
- Activable map on the lower screen;
- Virtual keyboard;
- Cheats activated via keyboard;
- Even with the possibility to play additional custom/user wads (full episodes or single maps) via HBmenu and argv file, as you can read in my subsequent posts:
https://archive.org/details/cdrom-maximum-death-heretic
UPDATE:
I've updated this opening post to let you know that the DSi version of cheretic is available below, which then works from the SD-slot via TwilightMenu++.
Seeing is believing.
P.S. Unfortunately, with this version it doesn't seem possible to use the various custom episodes (wads) via HBmenu/.argv file: the loading process hangs on the "initializing disk..." message.
Has anyone managed to get DS Heretic to work nowadays? Being an older port of the even older dos fps, it only works on slot2 flashcart and using PassMe/FlashMe.
Personally I tried it on my gba cart and through the passme function integrated with my r4 YSMenu, but it doesn't work in any way.
Someone, perhaps highly motivated and interested in this game like me (obviously with the necessary technical knowledge), would be able to convert the .ds.gba format into .nds format so that it works directly from slot1 ds flashcart? Don't suggest the ridiculous solution to just rename the file because obviously it doesn't work!
Eventually, at a later time, the possibility of using custom/user wads could be added, through the use of .argv files (using 'command line arguments') as already happens with DS Doom, provided that it is possible.
I thank anyone who reads this thread, is interested in this topic and/or would give me information, opinions or, even better, come forward for this arduous task.
Edit: CHERETIC DS/DS LITE (FLASHCART) VERSION
What was supposed to be a simple proposal to convert DSHeretic from slot2 to slot1 has turned, for a strange and pleasant twist of fate, into a revival of an old, forgotten project for DS: cHeretic, which has now regained vitality and color, thanks to the kind intervention of its author @elhobbs:
https://github.com/elhobbs/cheretic/blob/master/cheretic.nds
This port, although not yet complete, is already now fully playable and, especially for lovers of FPSes of the nineties, really addictive and fun to play.
Note: Now instead you can download the final version, with the following features:
- Fully functional Bgms;
- Activable map on the lower screen;
- Virtual keyboard;
- Cheats activated via keyboard;
- Even with the possibility to play additional custom/user wads (full episodes or single maps) via HBmenu and argv file, as you can read in my subsequent posts:
https://archive.org/details/cdrom-maximum-death-heretic
UPDATE:
I've updated this opening post to let you know that the DSi version of cheretic is available below, which then works from the SD-slot via TwilightMenu++.
Seeing is believing.
P.S. Unfortunately, with this version it doesn't seem possible to use the various custom episodes (wads) via HBmenu/.argv file: the loading process hangs on the "initializing disk..." message.
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Last edited by Nikokaro,