ROM Hack Having issues with textures in SPICA and Ohana3DS

seabit

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I apologise if this is a completely noobish question to ask, but I've been trying to figure this out for far too long. Basically I've been trying to extract and view the models for a Japanese 3ds eShop title known as Bakutsuri Bar Hunter. (爆釣バーハンター) I've managed to extract the models using GodMode9 and load them up in both SPICA and Ohana3DS, but both programs load the model, but not the texture correctly. SPICA refuses to load it at all, while Ohana loads the Eye and Weapon textures, but not the body texture, though the eyes seem to be glitching in a white texture. Here is an example of what I mean.
SPICAexample.PNG
OHANAexample.PNG


I'd like to render the models in the program and then used the associated animation data so that I can get high quality image rips for a Wiki, so I'd really appreciate if someone could help me figure this out.

Thanks for bearing with me, because I am a newbie, but I really just want to get these models previewing properly. Thankyou.
 
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