1. SomeGamer

    SomeGamer GBAtemp Guru
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    Might be a bit off-topic but how is frame rate and resolution defined per song? Any issues (such as framedrops) when importing PS4 songs?
     
  2. zestiva

    OP zestiva GBAtemp Fan
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    arcade version have a lot of same file than ps4 version , other file you can extract ns version base nca , ns have deleted a lot of files rom_ps4_dlc folder , but I think you must edit pv_db.txt yourself , that is music database and lyric script , I upload it is ps4 version

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    platform version/rom/script/*.dsc
    no issues , all version use same dsc
     
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  3. zestiva

    OP zestiva GBAtemp Fan
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    now we can replace existing music , ogg music and mp4 video can direct replace , lyric is plaintext in txt file , but keymap and movement tracks not plaintext , you must decrypt/repack farc file and know how to create control files
     
  4. linuxares

    linuxares I'm not a generous god!
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    https://www.vg-resource.com/thread-30071.html - maybe might help?
     
  5. linuxares

    linuxares I'm not a generous god!
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    upload_2020-2-18_19-10-38.png

    These are the 2D files I'm talking about. These are for Chinese letters. There is also one called rom_switch_tw.

    I bet the Western release will called rom_switch_en
     
  6. zestiva

    OP zestiva GBAtemp Fan
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    control files is sega own data generation method

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    farc can decrypt , but I don't know decryped bin is what image format , filehead isn't common image
    menu.png
     
    Last edited by zestiva, Feb 18, 2020
  7. zestiva

    OP zestiva GBAtemp Fan
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    hahaha , use ps4 ui replace to ns , ns eshop interface become PlayStation Store
    psstore.jpg
     
    Last edited by zestiva, Feb 18, 2020
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  8. linuxares

    linuxares I'm not a generous god!
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    Notice the top. "Project Diva Colorful Tone"
     
  9. linuxares

    linuxares I'm not a generous god!
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  10. zestiva

    OP zestiva GBAtemp Fan
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    ps4 version have 3 themes to change
     
  11. linuxares

    linuxares I'm not a generous god!
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    Hmm... you don't have the english future tone dx from the PS4?
     
  12. zestiva

    OP zestiva GBAtemp Fan
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    no , ftdx have english version?
     
  13. linuxares

    linuxares I'm not a generous god!
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  14. zestiva

    OP zestiva GBAtemp Fan
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    if someone have this pkg dump , he can use english ui file relpace japanese ui to english
     
  15. linuxares

    linuxares I'm not a generous god!
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    Do you happen to know what the ui file is called?
     
  16. zestiva

    OP zestiva GBAtemp Fan
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    rom_ps4_fix_en(I think)/rom/2d,you can judge by the file name , like "spr_ps4_option.farc" is option ui
     
  17. nastys

    nastys ナースティス
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    Note that -ui_ps4 crashes the selector when selecting certain songs that have a Mix Mode chart unless you stub pv_db_switch.txt, privilege_pv_db_switch.txt, and dlc1_pv_db_switch.txt.

    You can also get a patched executable to unlock Kagamine Hachi Hachi Flower Fight and saturation. I've also made a patch that disables the NPR shader without slowdowns and without turning the skin black. Also, you can copy the extra extreme charts from PDAFT and use a merged pv_db.txt to unlock them. (all of these patches are in the Project DIVA modding server 2nd)

    As for the _en strings and sprites, they only seem to work in Yuzu unless you merge them.
     
  18. linuxares

    linuxares I'm not a generous god!
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    However, my idea is to try to steal the 2d letters and see if that works.
     
  19. zestiva

    OP zestiva GBAtemp Fan
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    not direct replace rom_switch , use farc tool extract spr_ps4_xxx.farc , rename extracted spr_ps4_xxx.bin to spr_nswgam_xxx.bin , and repack to spr_nswgam_xxx.farc replace

    discord is block in china , how to edit args.txt to apply without slowdowns? thank you
     
    Last edited by zestiva, Feb 18, 2020
  20. nastys

    nastys ナースティス
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    Most of the UI text is prerendered onto the sprites. As for the rest, you don't need to swap the fonts, you can just swap the str_array files.
     
    Last edited by nastys, Feb 24, 2020
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