Tutorial [Guide] Community noob guide to Wii U hacking

KuraudoSutoraifu

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I hacked my Wii U a couple of years ago with an early version of haxchi (I believe?) and haven't been following developments in the scene ever since. Now I'd like to use the more recent guides and software available, so I'm planning to start fresh. Will resetting the Wii U remove all traces of homebrew from it or are there other steps necessary for unhacking?
 

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formatting the console is not recommended. It can even be dangerous, and won't delete all traces of homebrew.
it only reset the settings, delete the accounts and NNID link, and delete bought channels.

if you installed CBHC (coldboot version of haxchi) and you format your console, it will delete the NDS game used to boot the console, resulting in a non booting console (can't find the title to boot into at console launch = full brick).

There's really nothing useful a format can do, unless you installed so many (350) games and want to delete them all at once. but before doing that you should know what you currently have.
so I suggest you overwrite old haxchi (if you are unsure) with latest CBHC (to be sure).

that's all, there's nothing more you'll have to do if you follow a modern guide. it'll explain how to use browserhax (not reliable on 5.5.3) to get into the homebrew launcher in order to install haxchi or cbhc over an officially bought NDS game.
you already have the official NDS game because you have a working haxchi. just overwrite it with latest haxchi, or latest cbhc. You'll be thankful you don't have to rely on the browserhax to access HBL. if you have haxchi, it should be linked to a button (A or B or no button pressed when launching haxchi), if you have cbhc it's accessible from the boot menu. of course, you need HBL on your sd card.

if you have CBHC, you should see a text displayed on screen at console boot, and if you press Home menu you'll access a boot menu. Also, the NDS game is renamed to "Do not touch!".
if you have haxchi, and you didn't change the custom logo, the NDS game is renamed to "Haxchi".


You know the differences from haxchi and cbhc?
haxchi needs user's action to patch the firmware to CFW, while CBHC does the same automatically at console boot.
haxchi is not dangerous at all, if you mess with it the console will still boot. at worse, you'll not be able to launch haxchi.
CBHC is more prone to user's error and console brick : if you move the NDS game to USB, delete that NDS game, format the console, delete the NNID or the account linked to that NNID = the console will not boot anymore.


I recommend haxchi if you don't use your console often, so next time you want to use it and forgot which hack you have and how to use it, you are always safe.
if you have kids and want a ready and easy to use setup, I recommend CBHC : power -> play ! you only have to educate kids what they should never do. You can also keep a note for yourself in the future if you don't use the console for a long time.
 
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panamex

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if you have kids and want a ready and easy to use setup, I recommend CBHC : power -> play ! you only have to educate kids what they should never do. -Cyan.

I agree with him 100%, I had kids using WiiU moded with CBHC, and for years have no problem!!! Just install CBHC and forget!
 
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KuraudoSutoraifu

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formatting the console is not recommended. It can even be dangerous, and won't delete all traces of homebrew.
it only reset the settings, delete the accounts and NNID link, and delete bought channels.

if you installed CBHC (coldboot version of haxchi) and you format your console, it will delete the NDS game used to boot the console, resulting in a non booting console (can't find the title to boot into at console launch = full brick)....

Thanks for your input! I wanted to reset my console mainly because I had a lot of games and weird stuff, that I didn't remember the purpose of, installed, so I kind of wanted to refresh my memory by doing it over again lol. As I found out, I did have CBHC installed. I ended up uninstalling CBHC through its installer, then removed the DS VC game it was patched into and then did a system reset and everything went fine.
Now to re-hack xD
 
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ca032769

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I've been putting off modding my WiiU and need to get around to it. If I don't mod it before the end of the year with the servers shutting down will I lose the ability to mod it?

Edit 1: Also, I'm leaving on vacation starting tomorrow and won't be back until after the new year. Not sure how much time I'll have with this tonight, how far in the guide do I need to get to not have any issues with the servers being shut down?
 
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Cyan

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answering here too :
The WiiU server will NOT shutdown this year, nor next year, nor any time soon, it has not been announced yet.
you are mistaking with the Wii server. if you want to hack the WiiU, it's one thing. If you want to hack vWii part, it's another thing.
It took 12 years to shutdown the Wii servers, we don't know how long it'll take for WiiU.

WiiU nor vWii hacking require any Nintendo's servers access.
at best, WiiU requires it to officially update the console to 5.5.x if you are still on an older version.
 
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Great guide, great forum, first post for me. I've been using modded Wii for years, and now decided my kids (and I...) needed a Wii U for Christmas. Bought a used Wii U 32GB with system 5.5.1E. Checked to see if it was hacked (it wasn't), removed user data and formatted.

Followed the guide (but had to use MiniTool Partition Wizard to format my 128GB SD card), blocked DNS, Homebrew, NNU Patcher, bought some Brain whatever game (this was the most difficult part, for some reason my master card wasn't accepted the first 2 tries), installed Haxchi. Still on 5.5.1 as I figure it's easier to hack vWii while on 5.5.1?

Anyway, my question is (and I've tried to google and can't find definitive answers):
Is it safe to add other user accounts if I decide to go CBHC?
I still use plain Haxchi as I'm new to the Wii U and can't even navigate the menus properly, but I'll go CBHC eventually and understand it's crucial that I never remove the NNID associated with Haxchi. But if I set the Wii U to always boot with another account (my kids), will I brick it? I guess no, but can't find reliable info. (I want to have one 'admin' account for me and my wife, another with parental controls for my kids).
 

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hacking vWii part is not more difficult based on your WiiU version. the wiiu version is not a problem, it has its own hacking method.

once you installed haxchi and/or CBHC on 5.5.1, you can update to 5.5.3.
it'll be easier for you, as some games might refuse to launch if you are not on 5.5.3 (game update can't be downloaded, etc.)
seeing you are in Sweden, I recommend this :

now that you have haxchi, remove the DNS and update to 5.5.3 before installing CBHC.
if you install CBHC before updating, the update will affect cbhc and you'll have to reinstall it. the update doesn't affect haxchi at all, it affects only CBHC on european consoles.
after update : install CBHC if you want, then block updates. DNS is one of the possible method, but you can have issues with games not launching (can't access nintendo game update servers), I'd recommend following this thread instead to block updates. It'll block updates without blocking eshop nor game updates nor online play. playing online on a hacked console will not ban you.

as for your questions:
- You can create new users without problem, just NEVER delete the user or the NNID used to buy the NDS game.
- auto-booting another account will not brick, and it'll still run CBHC at boot.
- there's no real admin account. the kids account will also be in CFW mode, CBHC is patching the system menu, and loading the account you selected. once the menu is patched, it allows you to run unsigned games (that's what you want for your kid). If the kid session wasn't patched, he wouldn't be able to play games you installed with WUP installer. He will also have access to all the installed games on the console, meaning cbhc, homebrew, etc.


the way nintendo manage account is not a different menu with different games, it's only used to separate savegame. all games on the console are shared among users until you delete a user. If you delete the account who bought a game on eshop, the other accounts won't be able to launch that game.
games installed with WUP installer are not tied to a specific account.
 
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Sheep83

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Hi all. Long time lurker, first time poster. Awesome resource. Apologies in advance if my questions have been answered already... I've done a fair amount of reading and just need clarification on a few things before I go any further.

So I've recently installed Haxchi on my 5.5.3 Wii U and have been successfully playing games from the SD Card through loadiine. The console was bought second hand and came with an NNID account already installed with MK8 and Pikmin 3 tied to the NNID. Obviously I don't have the password for this NNID or access to the email tied to it, but that doesn't appear to have caused any issues so far. It doesn't look like it had been modded previously. It also, luckily, came with Brain Training already installed which removed the need for me to buy a DS game to run Haxchi. That all worked flawlessly.

Mainly because I've run out of space on the SD card, I'd like to install these games to a USB HDD. I'd also like to install CBHC so that I don't have to start the exploit manually after each boot.

With that info dump out of the way, down to my queries:
I'd like to avoid having to re-download the games I already have, so have read up on the conversion process from loadiine format to USB installable using JNUSTOOL and NUSPACKER. I've tested the process (replacing the 'code' and 'meta' folders and re-encrypting) and I got the files I was expecting. There's a line on the NUSPACKER tutorial that states "To install/use the created packages, you'll need the newest iosuhax rednand version." So am I right in assuming I need to install rednand CFW to be able to use these files? Is the iosu hack automatically installed if you install rednand? I should mention at this point that my games are a mix of EU and US regions.

Another thing that's mildly irritating is the fact that currently, after I have loaded a game through loadiine, I have to reboot the console before playing another... any attempt to load Haxchi again freezes the console. I'm guessing this is down to the way Haxchi exploits MiiMaker. Would CBHC fix this, or will I still have to reset the console before loading another game?

Final query, I'm not really bothered about online play but admit the odd MK8 session would be a bonus. Is there any risk after installing CBHC to adding a second NNID account to the console for online play? If push comes to shove, I'd be OK with wiping the console and re-buying Brain Training on the new account to re-enable Haxchi. I'm aware that formatting with CBHC installed will produce a brick. I currently run the console completely offline as I'm also paranoid that the owner of the current NNID could 'reclaim' his bought content on another console. If however I start connecting to play online, the content gets reclaimed and I no longer have access to Brain Training, that could result in me one day turning the console on and getting an instabrick. Is that correct?

Apologies for the wall of text and thanks in advance.
 

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don't use rednand.
it was suggested in case the created package was bad and would brick the NAND. but redNAND is more problematic to use than installing to real NAND or USB directly.
We never heard of anyone bricking due to repacking FS to encrypted app files.
You'll only need CFW (haxchi launched manually, or chbc launched automatically at console boot) before installing/playing that game.

The IOSU hack is part of haxchi and cbhc already. these two methods are actually updates of old IOSU Hack. IOSU Hack started by extracting the firmware, patching it on PC, and loading the patched binary file using a firmware loader.
now, the patches are done directly live on the console in memory, by haxchi.


2) For the freeze with launching HBL a second time:
if you use haxchi and use it to boot hbl again, don't. launching HBL is patching some of the userland (not kernel) memory to allow userland homebrew to be launched. this memory patch freeze/crash the console if done again.
To prevent repatching the memory a second time (from browserhack or from haxchi), hbl is installed into the mii maker channel when patching the userland, and Miimaker is launched directly (so you don't know a patch + channel loader happened, it looks like HBL just launched right away from the SD card, but it's wrong). once you launched HBL once, just launch Mii Maker next time to re-launch HBL.

Another solution is to install HBL as a channel (v2.x), and launch the channel after running haxchi's system menu patcher (press A by default), with Signature patched out you can now launch unsigned channels.

If you install CBHC, it will fix this in a sense that it doesn't launch hbl at all, but always perform the signature patch for you at boot. you'll need the HBL channel installed in order to launch it, as there's no way to boot the channel from the system menu with cbhc installed. (there is, but it's a secret! ahah. you can actually touch the "do not touch me" channel, which is cbhc. if you access the boot menu there is a "launch hbl" in it. but I recommend installing the HBL channel)

3)
You can add a second NNID without problem. you'll not be banned.
you'll have to be on 5.5.3 (good) and disable all server filters you might have added to prevent updating the console, so you can access eshop and register the nnid properly.

I'm not aware of this "reclaiming" thing.
if it's indeed a thing, then you might be right. if one day you can't launch the NDS game you might be brick.
Brain trainer was free if you made your NNID long time ago, but I think it'll not be free anymore for new users. at worse, it's 10£ max, right? if you want to be extra safe, I'd do this :
1. be sure you don't have cbhc, and format the console
2. create a new account (yours this time)
3. buy brain training and rehack your wiiu.

If you want to keep the existing installed games, there's a way to dump them before formatting to reinstall later with wup installer. it'll skip you the wasted bandwitdh to reinstall them again.

you got a wall of text answer :P
I hope it's clear enough, if not ask again.
 
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Sheep83

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Many thanks Cyan, you answered everything I needed to know :bow:

I've decided to format, buy Brain Training under my new NNID and rehack and finally install CBHC. I've redownloaded all the smaller games using Funkii-UI for USB installation, and will try to convert the 15Gb+ ones. I can always get them through Funkii-UI if they don't work.

Just about to embark on this great adventure and will report back :).

Thanks again.
 
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Sheep83

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Reporting in, all done and dusted. CBHC, all games playing from USB with all DLC and online, tested MK8 and Splatoon multiplayer so far.

Couple of follow up questions... when I formatted the console, I got a warning to delete the eShop account associated with the console by going to the eShop channel/settings/other. I couldn't find this option on the channel at all. Anyway, I went ahead and reformatted and, as expected, both MK8 and Pikmin were no longer available to download on my newly created NNID. But here's the funny thing... Brain Training was! So it turns out I didn't need to buy it after all... in fact I couldn't even if I wanted to. Anyone know why this would be the case? If anything, I'd have expected Brain Training to become unavailable and MK8/Pikmin to still be downloadable as 'Software on this console' if they'd come pre-loaded. As far as I know, Brain Training never came bundled, and neither did Pikmin 3 for that matter. So I would have expected Pikmin and BT to disappear. CBHC worked fine without the previous NNID present. Very strange.

Anyway, another minor issue... the only loadiine converted game I've tried was Donkey Kong Tropical Freeze. Installed OK, but I get an error and crash on the title screen after loading saying that the USB device had disconnected. It's an external USB with its own power source, and I've had no problems with any other games. Is this a DKTF specific issue? Tried googling but no joy. It keeps nagging for an update on launch if that helps, but I haven't been brave enough to let it try to do the update.

Thanks again!
 

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brain training was free for a while for european consoles. I thought it was based on when the account was created, but apparently it's based on when the consoleID was first connected to the eshop as it kept that information. good for you :)

you can let it update, you are already on 5.5.3 so it won't change anything on your console. It will only update the game version.
but I don't know why it says usb is disconnected, sorry. Other games are working fine? it's the only game you repacked from file system format to installable apps ? maybe it's not packed correctly? I don't know, I never tried, maybe someone else will know better.
 

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Hello guys! Got some noob questions. I'm sure it has been asked before, probably. I've been reading various guides and threads, and I'm honestly a bit overwhelmed by the sheer extent of information. Anyway: Planning to hack my Wii U, but am unsure about which ways are the best to go for playing games of various consoles.

- For Wii and GameCube backups, injected isos seem to be the most convenient way, but using USB Loader GX in vWii seems to be a tad more reliable - as I can play isos with relative ease and all in one place. (Correct me if I'm wrong). I'm leaning towards using USB Loader GX.
- For N64, it doesn't seem to matter much as all the games I'd want to play are both on the Wii and Wii U. N64 emulators seem fairly limited? I'm guessing opt for Wii U eShop versions.
- For NES/SNES, it seems more convenient for me personally to use the vWii GX emulators, all in one place easily without having to inject games separately.
- How useful is Retroarch on the Wii U? Does it do N64/PSX/PSP well?

Thanks in advance if anyone has the time to help me out. Yall way more knowledgeable than me, always appreciated!
 

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now that you have haxchi, remove the DNS and update to 5.5.3 before installing CBHC.
if you install CBHC before updating, the update will affect cbhc and you'll have to reinstall it. the update doesn't affect haxchi at all, it affects only CBHC on european consoles.
after update : install CBHC if you want, then block updates. DNS is one of the possible method, but you can have issues with games not launching (can't access nintendo game update servers), I'd recommend following <link> instead to block updates. It'll block updates without blocking eshop nor game updates nor online play.

Thanks, I followed your advice and updated to 5.5.3, hacked vwii, installed CBHC, blocked updates, installed Zelda games to nand, filled a 128GB microsd on a stick (might change to hard drive later) with other games, and are now looking into nintendont and usbloadergx. I already have a proper Wii, but it could be fun having one or two gamecube or Wii games on the Wii u too.
 

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Personally, I prefer using a loader on vWii, even if it means using a dedicated HDD for vWii, and one for WiiU.
injecting games is long if you have lot of games, and you can only play the game "as is", meaning no special features such as cheatcodes (you don't cheat ? yeahhhh, wiimmfi is part of "cheat" function and is a nice addition if you want to play online), force a specific video mode, set different nintendont settings per gamecube games, savegame redirection, nice animated banners like real wii, etc.

I like the ease of use of loaders or other wii emulators : put the file on external device, load it. fast, reliable.
And Wii game injected channel are not all working.
https://wiki.gbatemp.net/wiki/WiiU_VC_Wii_inject_compatibility_list
https://wiki.gbatemp.net/wiki/Category:Compatibility_Lists (look at the end, all the WiiU VC xxxx)

For gamecube : I also prefer vWii, because you have one setting per game, and don't need to inject one game per channel.
you could also inject only nintendont without any ISO in the channel, but you'll be stuck with one static setting for all your games.


For N64 : using emuNAND cIOS is not very good for N64 and Neogeo virtual console games. You'll need to use "neek" which could be harder to setup, and might not work at all with your HDD. if you can get them to work as injected channel on WiiU, do it that way.
Though, looking at the N64 inject compatibility list, it's not better.
Maybe "not 64" is better than WiiVC64. if not, well, there's always neek to learn to use.

Other emulators : more convenient to use vWii. like I said, you can just load ROM from USB, or LAN (smb). no need to inject a game per channel. At best you can inject the emulator and load ROMs from SD only.

At the end, it's just a matter of preference. easy to launch when installed on WiiU channels without having to launch vWii, but you'll have a lot of things on your menu, it will be cluttered, while using vWii homebrew is faster to add/change games without having to inject and install.

I never used retroarch. I'll let other users answer that.
 
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@Cyan Thanks for the advice! Seems we have similar preferences. Hacked the Wii U and vWii mode now, just gotta save up some for a couple of HDDs :P

- Going with dedicated vWii HDD for Wii/GC using USB Loader GX (+ Nintendont).
- Going with vWii emulators NES/SNES/ETC rather than injecting. For now, I can load roms onto the SD card.
- For n64 I'll experiment a bit and see what gives the best results.
- Last priority is a dedicated Wii U HDD, as I've got most retail games that I'd want. In time I will dig into the eShop titles, but there's no hurry.
 
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Cyan

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once your vWii HDD is setup, don't forget to use Ustealth (either as a Windows app, or wii homebrew) to hide the drive to the WiiU menu.
if you don't hide the drive, the WiiU menu will always ask you to format it for WiiU HDD.
if you hide the drive, it will not be recognized on anything else than wii homebrew. Not even windows, which might in turn ask to format it. don't! just use ustealth app again to unhide it before editing files on it and hide it again once done.

good luck with n64. If needed, we will see together for neek, but it's not sure it'll work with your drive so don't give too much hope in n64 or neogeo games.
If you plan to use neek, don't buy a drive bigger than 2TB, and format it using MBR instead of GPT ! that'll be easier for the future.


if you have a switch, there's retroarch with N64 beta support released two days ago :P
 
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Hello there.
I'm sorry to ask, but I've been looking everywhere and can't find an answer.

Can I use Xcx gecko with this? If so how to do it? I have haxchi installed, and geckiine with that.

The guides I've seen about xcx gecko state that I must run cafiine, then run xenoblade and finally run the xcx gecko on my computer. But when I try loading geckiine it asks to "press A with cafiine sever running on above ip", and... I don't know exactly what it means. Couldn't run any server on my computer, don't know what that means...
 
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    But haven't had a whole lot of time to actually finish anything
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  • KenniesNewName @ KenniesNewName:
    Let me know if you managed anything I've thought about that being possible as well it would be nice to have that and maybe a built in mini HDMI port with 4 usbs
    Gift
  • KenniesNewName @ KenniesNewName:
    But freaking valve pushed my order to July even though I pre-ordered two days after release :angry:
    Gift
  • KenniesNewName @ KenniesNewName:
    I'll review it :tpi:
    Gift
  • KenniesNewName @ KenniesNewName:
    Won't be long before freaking china floods AliExpress with attachments
    Gift
    KenniesNewName @ KenniesNewName: Won't be long before freaking china floods AliExpress with attachments