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Andy Nguyen
@theflow0
<<<RELEASE >>>
https://github.com/TheOfficialFloW/gtasa_vita
·
2h
I wrote a .so loader for the PS Vita to load Android's GTA San Andreas. I then added a bunch of hooks to replace shaders etc. What sounded like crazy idea at first, turned out to be not so difficult. There's still lots to optimize to get it running at a good frame rate, though.
https://twitter.com/theflow0/status/1350833373288267780?s=19
How did he Port a Android Game To PS VITA>>>>>?<<<<
What Could This Mean for Future Ports
The Flow !!!!!! Impressive as always !!!!!
@theflow0
<<<RELEASE >>>
https://github.com/TheOfficialFloW/gtasa_vita
·
2h
I wrote a .so loader for the PS Vita to load Android's GTA San Andreas. I then added a bunch of hooks to replace shaders etc. What sounded like crazy idea at first, turned out to be not so difficult. There's still lots to optimize to get it running at a good frame rate, though.
https://twitter.com/theflow0/status/1350833373288267780?s=19
How did he Port a Android Game To PS VITA>>>>>?<<<<
What Could This Mean for Future Ports
The Flow !!!!!! Impressive as always !!!!!
Last edited by SuperDan,