Those were the first cellshaded low poly games on the DS I could think of. Was Viewtiful Joe cellshaded?
monaug5 said:This was homebrew game made 3d that looked like gta http://www.gametrailers.com/player/usermov...2.html?id=64712
pasc said:CockroachMan said:dominator said:every game by rockstar game are greats!!!! If they decide to release a GTA IV it will be great bu you right rockstar game hasen't announce Gta IV but we have the time, 08/15
That's 06/15..
Rockstar usually takes more time to release their games..
Who said they didn't work secretly to drop the bomb now unlike the GBA GTA ?
BTW, to all these nonbelievers... the gba is able to deliver this:
Now imagine what the DS could do with the same effort putten in (pocketeers ?) ?
Dominik93 said:Yes , I played it. It is indeed a quite good game and the grapics are pretty good. But... You still forget how much friggin' stuff happens in GTA. I modded each game from GTA 3 to GTA SA , and I've played both PSP games. And I know how much things the engine needs to do so. Brothers in arms is a WW2 FPS not a Theft Simulator. There's not half as much going onscreen then on GTA.
Maybe GTA would be possible on the DS. It would suck. It would be extremly watered down and because of that reason the gameplay would suck to. Because without much traffic and stuff the world doesn't looks to living.
Meh. This was my last post in this thread. Continue on hoping for you game , but don't cry if it isn't coming.
Dominik93 said:pasc said:CockroachMan said:dominator said:every game by rockstar game are greats!!!! If they decide to release a GTA IV it will be great bu you right rockstar game hasen't announce Gta IV but we have the time, 08/15
That's 06/15..
Rockstar usually takes more time to release their games..
Who said they didn't work secretly to drop the bomb now unlike the GBA GTA ?
BTW, to all these nonbelievers... the gba is able to deliver this:
Now imagine what the DS could do with the same effort putten in (pocketeers ?) ?
So , I'm going to list a few things ...
First of , the cars are Sprites. Rockstar would never make something like this because the collisionsystem would be s***.
Then ... there are no passengers. Oh and theres only one single car. Also the environment is extremly empty. Just some walls and single houses. :\
Nah it would look like transformers DSsoulanger1 said:Dominik93 said:pasc said:CockroachMan said:dominator said:every game by rockstar game are greats!!!! If they decide to release a GTA IV it will be great bu you right rockstar game hasen't announce Gta IV but we have the time, 08/15
That's 06/15..
Rockstar usually takes more time to release their games..
Who said they didn't work secretly to drop the bomb now unlike the GBA GTA ?
BTW, to all these nonbelievers... the gba is able to deliver this:
Now imagine what the DS could do with the same effort putten in (pocketeers ?) ?
So , I'm going to list a few things ...
First of , the cars are Sprites. Rockstar would never make something like this because the collisionsystem would be s***.
Then ... there are no passengers. Oh and theres only one single car. Also the environment is extremly empty. Just some walls and single houses. :\
Now that i think about it is possible, the engine that is.
Okay here are my deductations:
We know that the ds can handle up to 2000 polygons. And the best textures for the job are 64x64
Now lets count the models. If they are able to make a 150 poly for each cars.
Make the maximum cars in the screen only 8. (1200polys)
Now say the scenery + particles are (500polys)
Now seeing that a modelled human is quite hard to implement in this game, We all now see that a billboarded sprite(imagine doom) is way better.
With this we can insert 20 sprites/human per screen. ( 40polys)
If gotten right it would look like asphalt.
Hmm, but it still doesnt sound right.just dont expect too much.