Gaming Hacking Emulation Grand Theft Auto: San Andreas PS4 (PS2 Classic) - Bugs and Fixes

xYuunax

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Hi All, It's been awhile since I posted something, hope everyone is doing well.

I've been playing GTA SA on the PS4 (PS2 Classic) and noticed some visual bugs that are quite off putting, for me at least.

Here is a video by Taker Troublemaker showcasing some of the issues, like the vertical lines and ghosting. Look closely at the trees.

I think these PS2 era effects aren't translating into the emulator properly, especially with up-scaling.

After playing around with some widescreen patches/fixes I found in the GTA community, I noticed the vertical lines were gone. The '//CleanGfx' code seems to have fixed this, essentially it removes the orange tint & ghosting effect.

Personally I prefer the orange tint look, but I can't deal with the vertical lines.

What do you guys think?

Here are some before and after pics.
WS & Fix codes are linked below.
hT9g8Il.png

oEoEvTF.jpg


Not all codes have been tested, like the 60 FPS codes.

You can either patch the ISO with PS2 Patch Engine, or apply the codes via the LUA file.
https://www.psx-place.com/resources/ps2-patch-engine.694/

Codes found here:
https://github.com/DanielSant0s/mwfproject/blob/main/SLUS-20946/399A49CA.pnach
https://forum.mixmods.com.br/f255-para-ps2/t6280-sa-ps2-sets-de-gta-sa-ps2-pal-ntsc

Thanks to Boludoz & Daniel Sant0s for providing/exporting/converting the fixes over to the PS2.

Alot of my research was done here:
https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/
 
Last edited by xYuunax,

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