Reshade mods are relying on code injection to DirectX, Vulkan or OpenGL API. And none of those are used in GTA on Switch. So you can'tI tried a lot of mod on switch. A lot of .pak works very easily but i really want to know how to make works the "reshade" mods ?
And The 2 players mod do not work it's so sad!!
HYPEMod for SA is done. Now i need to create a screenshots and post all here (and on 4pda). Soon.
Then i wanna update my mods for III and VC, they need some changes.
Legend!Mod for SA is done. Now i need to create a screenshots and post all here (and on 4pda). Soon.
Then i wanna update my mods for III and VC, they need some changes.
Settings to lowest and overclock CPU to maximum. The all three games has some problems with performance and (maybe for now) you will not get stable 30fps.tnks for the modding eclipse!
someone figure it out what's the best configuration for frame stability? just put everything on low, or have other some config the i need to pay attention? I just want stable 30 fps.
For lowest settings, yes.Just CPU needed OC? i play 80% the time on handheld, 1785/460/1600 should be fine?
Not for Switch though. Even if is pointed bug in patch notes related to Switch.oh boy, massive patch released today
Nintendo needs to spend 3 weeks approving the patchNot for Switch though. Even if is pointed bug in patch notes related to Switch.
It seems their patch notes are completely wrong.
They are drunk or what?
Simulation Scale...Is there any parameter for that?
Thank you!Simulation Scale...
All three mods gonna be update soon. There is a problem with blood from peds (not showing, my fault). And i'll increase ped density for all presets.