Homebrew gpsp compatibility on Retroarch for 3DS

quixote

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Back in April, changes were made to the gpsp retroarch core which fixed dynarec for ARM processors. This means that gpsp no longer crashes when dynarec is enabled. On a new 3DS, most GBA games are now playable at 60 FPS. I like VC injects, and up until now I had most of my favorite GBA games prepared that way. I like emulation more. I appreciate the slight smoothing done to the image as it is resized up to fill the 3DS screen. I like the 3DS going in to sleep mode when I shut the lid. I like being able to save state and exit my game immediately if my daughter is asking me to hand the 3DS over so she can play tomodachi.

I would like to get a list rolling of games that currently do not run ideally in gpsp, and are still best played as VC injects. Here's what I've got so far:

Car Battler Joe - Runs without crashing, but the shadows under your character's feet are distractingly inaccurate
Mario & Luigi Superstar Saga - Game freezes
Golden Sun 2: The Lost Age - Game spontaneously reboots during intro
Mario Golf: Advance Tour - Game spontaneously reboots at character creation
River City Ransom DX - Arm11 crash during opening sequence after starting new game

Special case:
Final Fantasy VI Advance patched - I use the sound restoration patch, the color restoration patch, and a handful of bugfix patches whenever I play this game. The patched game has an Arm11 crash that is not present in the base ROM.
 

Rahkeesh

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"True" 3D games in general seem incompatible, such as Duke Nukem and Doom/II. Though "mode 7" stuff like f-zero, mario kart, konami whatever seems to work fine. So did Road Rash.

The fork for OPEN_AGB_FIRM that has a save database and lets you adjust backlight is a pretty awesome alternative to injection, runs just as well and has better scaling. Lacking a few QoL features from VC but you can just pick from a list of roms without having to install stuff.
 

quixote

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"True" 3D games in general seem incompatible, such as Duke Nukem and Doom/II. Though "mode 7" stuff like f-zero, mario kart, konami whatever seems to work fine. So did Road Rash.

The fork for OPEN_AGB_FIRM that has a save database and lets you adjust backlight is a pretty awesome alternative to injection, runs just as well and has better scaling. Lacking a few QoL features from VC but you can just pick from a list of roms without having to install stuff.

Where can I find the fork you're talking about? Does it react more favorably than save_db_build4 to launching an unrecognized ROM like the patched FFVI mentioned in my original post?
 
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