Goldeneye 64 Wi-Fi Wii hack?

Discussion in 'Wii - Hacking' started by Blueberryboi, Oct 31, 2007.

Oct 31, 2007
  1. Blueberryboi
    OP

    Newcomer Blueberryboi Member

    Joined:
    Jan 12, 2007
    Messages:
    18
    Country:
    United States
    We can play N64 games on Wii like Goldeneye 64 but is it possible to hack those games and put online mode?

    Becuse it would be fun playing good games like Goldeneye online.

    What do you think?

    Like a N64 emulator for Wii that could run N64 game online.
     
  2. Reduxed

    Member Reduxed GBAtemp Regular

    Joined:
    Jul 4, 2007
    Messages:
    221
    Location:
    Vancouver baby!!!
    Country:
    Canada
    wait, theres goldeneye 007 on the wii?
     
  3. RadicalWall

    Newcomer RadicalWall Newbie

    Joined:
    Nov 18, 2006
    Messages:
    9
    Country:
    No, because its owned by Rare who is now owned by Microsoft.

    And no, because we have no way to run unsigned wii code at the moment.
     
  4. legendofphil

    Member legendofphil Phil no Densetsu

    Joined:
    Nov 19, 2002
    Messages:
    2,214
    Country:
    United Kingdom
    The problem with the N64 game Goldeneye is that 4 people own certain rights to it.
    RARE/Microsoft - The actual game code
    Sony/MGM - They own the license
    Activision - They now have the rights to the videogames
    Nintendo - They published the game in the first place

    Could Nintendo/RARE put online multiplayer into the emulator? Probably but lag might kill it.
     
  5. FAST6191

    Reporter FAST6191 Techromancer

    pip
    Joined:
    Nov 21, 2005
    Messages:
    21,747
    Country:
    United Kingdom
    There is a homebrew 64 emulator for the cube in the works (I posted a thread around here a little while back) and you can tweak the official ones (the ones for zelda) but they will not give a great experience (and I am not sure goldeneye if will run).

    The wifi hardware is wii only which as RadicalWall says is not possible due to difficulties in running unsigned code.
     
  6. arctic_flame

    Member arctic_flame GBAtemp ATMEGA8 Fan

    Joined:
    Nov 4, 2006
    Messages:
    2,840
    Location:
    England land
    Country:
    United Kingdom
    No. But it would be nice.
     
  7. manias

    Member manias GBAtemp Maniac

    Joined:
    Aug 7, 2007
    Messages:
    1,258
    Country:
    Netherlands
    use the pc emus
     
  8. Blueberryboi
    OP

    Newcomer Blueberryboi Member

    Joined:
    Jan 12, 2007
    Messages:
    18
    Country:
    United States
    But i want meet people i dont know.
     
  9. manias

    Member manias GBAtemp Maniac

    Joined:
    Aug 7, 2007
    Messages:
    1,258
    Country:
    Netherlands
    you can never emulate direct 2player games like on the n64 thru the internet without setting it up with the other person first anyway, and what they can do will work exactly the same on a console as on a pc if it's possible. So that makes no sense.
     
  10. kgb420

    Newcomer kgb420 Member

    Joined:
    Aug 7, 2007
    Messages:
    28
    Country:
    United States
    to have inet multi player you need netcode built into the game... no netcode no inet play
     

Share This Page