Homebrew Homebrew app GCMM v1.5 - A GameCube Memory Card Backup Tool for the GameCube/Wii

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https://github.com/suloku/gcmm

Version 1.5
suloku released this 14 hours ago

[What's New 1.5 - april 21, 2021 - By suloku]

  • Merged carstene1ns changes to compile with latest libraries
  • Adopted libogc's latest changes to card.c, no longer needs system.h. Thanks tueidj for your patches all these years!
  • Fixed bug in card.c which prevented some saves sharing filename characters not being restored (paper mario)
  • Improved SD2SP2 boot sequence:
    • By default SD2SP2 will be used. If there is none GCMM will ask for SD Gecko location (slot A or B)
    • Holding A or Z while booting will prompt if you want to use SD2SP2 or SD Gecko. If SD Gecko is selected then it's slot can be selected.
  • Fixed GC rebooting:
    Gamecube mode exit secuence:
    1.- If there is a reboot stub (PSOLOAD/SDLOADER), GCMM will return to it
    2.- If not, GCMM will try to load autoexec.dol in fat device used in GCMM
    3.- If not, restart.
Note: When using SDLOADER it is recommended to run Swiss, as returning to SDLOADER will break it (selection bar will be red) and dol loading will not work. It is adviced to have an autoexec.dol available (swiss recommended). This happens in Wii's gamecube mode, I don't know if gamecube has the same behavior.

By the way, check out https://github.com/GerbilSoft/mcrecover in case you need to recover any lost savegames!
 
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