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Unfortunately I don't think there's any room for that. 
Also it appears I've gotten EZFlash Omega working in GBA Exploader abit you will need to manually SRAM patch some games like Pokémon Emerald. (Omega's patches must be different then what GBA Exploader has)
Given how complicated the gba patch functions are in GBA Exploader I don't plan on messing with that. Someone better with this stuff could look at porting the patches from EZ Flash's Omega source code since it's available there.
Anyways flashing games to PSRAM and rebooting into them seems to work at least. Given how NorFlash stuff is handled on Omega I do not plan to add support for that.
Expect 0.63 to have Omega support! I will soon own an Omega myself too. I will probably release it once I've done some more testing with my own unit.
While I will not be owning a DE version of the Omega cart I'm pretty sure what I've done with regular Omega will work for that cart too. The main differences with DE are mainly with the NorFlash stuff (support for 64MB games for example). I might need to add a new ID check for that cart at least. It might return a different NorFlash ID. I'll try and have GBA Exploader working with that card too but I can't do extensive testing with that card as I don't own one.
Also using regular Omega as expansion ram is in theory possible. I'll have to test the rumble menu and see if I can at least get GM9i to see it as expansion for it's ram drives.
Also it appears I've gotten EZFlash Omega working in GBA Exploader abit you will need to manually SRAM patch some games like Pokémon Emerald. (Omega's patches must be different then what GBA Exploader has)
Given how complicated the gba patch functions are in GBA Exploader I don't plan on messing with that. Someone better with this stuff could look at porting the patches from EZ Flash's Omega source code since it's available there.
Anyways flashing games to PSRAM and rebooting into them seems to work at least. Given how NorFlash stuff is handled on Omega I do not plan to add support for that.
Expect 0.63 to have Omega support! I will soon own an Omega myself too. I will probably release it once I've done some more testing with my own unit.
While I will not be owning a DE version of the Omega cart I'm pretty sure what I've done with regular Omega will work for that cart too. The main differences with DE are mainly with the NorFlash stuff (support for 64MB games for example). I might need to add a new ID check for that cart at least. It might return a different NorFlash ID. I'll try and have GBA Exploader working with that card too but I can't do extensive testing with that card as I don't own one.
Also using regular Omega as expansion ram is in theory possible. I'll have to test the rumble menu and see if I can at least get GM9i to see it as expansion for it's ram drives.