Gateway working on in-game menu with cheat code support (Gateway Ultra 3.5.1 public beta)

The Gateway team have just released gateway ultra 3.5.1 public beta. In the changelog are a few fixes and updates as well as a teaser video for an in-game menu with cheat code support that features live RAM editing:

Today we are back with a quick firmware update!

We would like to thank our users for the prompt feedback of our previous firmware update!
You are always helping us improve and think of new features that we never could have imagined.

Summary:
* Fixed loading issues for CIA based games, classic mode
* Allow bigger ExFAT cluster sizes again
* Teaser for the surprise feature!

Our previous firmware accidentally always enabled our cheat engine, even if you did not enable it.
This caused all kinds of weird issues, but we hope those are all resolved now.

NOTE: We are working on supporting cheats for CIA based games, and it is coming soon.

We also rewrote our filesystem driver from scratch in order to support our surprise feature, and in doing so we
have introduced some minor inconveniences such as added checks for ExFAT cluster sizes.
These are now removed as some users had cluster sizes as big as 32MB.


CURRENT CHEAT DATABASE
======================
Some users did not know what cheats are currently available, so here we list them:

LEGO Star Wars III - The Clone Wars (USA)
Sonic Generations (USA)
Star Fox 64 3D (USA)
The Legend of Zelda - A Link Between Worlds (USA)
Yoshis New Island (USA)

These are mainly as a proof of concept, and we expect many more to come with the help of our users!


SPECIAL KEYPAD CODE
===================
As for the Special KEYPAD cheat code, the keypad value can be any combination of the following:

0x1 A
0x2 B
0x4 Select
0x8 Start
0x10 Right
0x20 Left
0x40 Up
0x80 Down
0x100 R
0x200 L
0x400 X
0x800 Y


TEASER TIME!
============

We would like to formally introduce our next upcoming feature that we have in the works: the ingame menu!
With the ingame menu, you pause the game and you will be able to:
* Live edit game memory RAM with an on screen hex editor!
* Live configuration of cheats
* Live search for cheats!
* And many more features that we have planned

See below for our current proof of concept in action!



That's it for now, and as always, ENJOY!




 
D

Deleted User

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NTR CFW cheat support is not that great from what I heard, and cheat finding like shown in the video is 100x better than with NTR CFW currently

And again, it is scattered in another CFW flavor, not an all-in-one thing.

Gateway is an all-in-one solution, and it's great and easy to use. That's what matters
 
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duffmmann

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No need to install games to play just drag and drop, no need to worry about emunand taking up the space that a game could have had if you do install games to sd card, and region free updates/dlc without having to use other means/ntr. Basicly people like cfw over gateway 3ds because it's free.

With a 128 GB micro sd card in my 3DS and 32GB SD card in my DS flashcard, running out of space isn't something I'll be concerned about for a long time. Instaling games is not a hassle at all. Most games are already patched to region free, so NTR is only neccesary for region patching if you find a game that hasn't yet been released in your territory and no one has bothered to patch to region free, really not a big deal at all (I have 2 games like that of my nearly 300 titles on my 3DS). Basically, what people find to be superior for Gateway over CFW does not justify its price in the slightest. If CFW was struggling with anything or couldn't do something game changing that the Gateway can, then I'd get it, but I really just don't at this point. Just seems like Gateway purchasers are trying to validate their purchase, which at a time was definitely justified, but at this point, I just can't see any reason why I'd ever want a Gateway.
 
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tony_2018

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I'm hoping there will be cheats for Pokemon games. That'd be awesome too if someone, Gateway or somebody, ported PKHex for live RAM editing. Like what that demonstration video showed. A boy can wish.

Speaking of which, could you run illegal CIAs on Gateway without Gateway Mode? So I can run them alongside a retail cart. Like SDF with Omega Ruby.

Uuhhh...go find it with the onscreen menu.

--------------------- MERGED ---------------------------

With a 128 GB micro sd card in my 3DS and 32GB SD card in my DS flashcard, running out of space isn't something I'll be concerned about for a long time. Instaling games is not a hassle at all. Most games are already patched to region free, so NTR is only neccesary for region patching if you find a game that hasn't yet been released in your territory and no one has bothered to patch to region free, really not a big deal at all (I have 2 games like that of my nearly 300 titles on my 3DS). Basically, what people find to be superior for Gateway over CFW does not justify its price in the slightest. If CFW was struggling with anything or couldn't do something game changing that the Gateway can, then I'd get it, but I really just don't at this point. Just seems like Gateway purchasers are trying to validate their purchase, which at a time was definitely justified, but at this point, I just can't see any reason why I'd ever want a Gateway.


You may not be concerned about space but someone else was..

http://gbatemp.net/threads/my-128-gb-is-almost-full.401911/page-8#post-5801642
 

Nirmonculus

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I've had Gateway for a long time and I've been very happy with the support they're providing.
So glad they included the cheat menu, it's a pretty good feature. Though I don't particularly need it, it's good to think that it's conveniently included without having to do much stuff.
 

Marx7

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I hope this development leads to Moonshell 3ds, a free pokemon bank/editor homebrew, or unlocking the wifi cap in the 3ds for lag free Smash online. (Just a dream since it was announced)
 

samiam144

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