Hi everyone! I'm having some trouble with the following release: 3DS0203 - Dragon Quest Monsters: Terry no Wonderland 3D (JPN) (8Gbit) (BAHAMUT) After finishing the first world and defeating the first boss, I noticed that certain areas of the hub world cause my 3DS to crash (which makes further progress impossible). I receive the following error: I tried the following setups: SysNAND 9.2 (EU) EmuNAND 9.2 (EU) GW 3.0.4 game update 1.1 installed private header (Harvest Moon: A New Beginning) injected Samsung EVO 64 GB class 10 mSD card 4 GB SD card which was included in my 3DS XL ROM downloaded from "a German warez board" SysNAND 9.2 (EU) EmuNAND 9.2 (EU) GW 3.0.4 game update 1.1 installed private header (The Legend of Zelda: A Link Between Worlds) injected Samsung EVO 64 GB class 10 mSD card 4 GB SD card which was included in my 3DS XL ROM downloaded from "some 3DS and ISO site" SysNAND 9.2 (EU) EmuNAND 9.5 (EU) GW 3.0.4 no game update installed no header injected SanDisk 8 GB class 4 mSD card SanDisk Ultra 32 GB SD card ROM downloaded from "some 3DS and ISO site" And I made sure my ROM is not trimmed: Over at Maxconsole I provided my save for the headerless ROM: http://www65.zippyshare.com/v/JvPjEc8O/file.html Loading that save you will stand right in front of a bridge which I can't cross without a crash of my 3DS. Ronhero at Maxconsole was kind enough to give it a try - his 3DS crashed as well. So we are safe to assume: - It's not a bad Gateway card - It's not a problem only occurring on my 3DS - It's not a header problem - It's not a problem due to SD or mSD card - It's not caused by trimming the ROM And I tried 2 different sources for the ROM, so I don't think it's a defective upload or something. (I will try to find a third source to confirm this) This narrows the problem down to 2 possible conclusions: - Gateway 3DS is not 100% compatible to all ROMs - Or "3DS0203 - Dragon Quest Monsters: Terry no Wonderland 3D (JPN) (8Gbit) (BAHAMUT)" is a bad dump. So what do you guys think? Did I find a ROM which is incompatible to Gateway? Or did BAHAMUT just fail in providing a proper dump? Can anyone test this with a private dump of DQM 3D? Thanks in advance for any help!