very nice release, it has working for me except no sound support but i think this is becuz im using N3DS using ninjhx
All the 3DS versions do have CSND.Sound with homebrew on the N3DS won't come until the DSP service is reversed. Homebrew currently relies on the simpler and much more basic CSND service, which the N3DS lacks.
All the 3DS versions do have CSND.
The thing is that Ninjhax relies on things from the 3DS browser, and uses its permissions. The old 3DS browser uses CSND, but the new 3DS one was upgraded and uses a custom DSP binary, so no CSND access anymore.
So, Gateway support (3DS/CIA) for N3DS would make sound works for emulators that use CSND?
Would it be possible to implement the IR port on the back of the 3ds to enable pokemon trading and other game title IR features.
I think the original GameYob had some code for wireless connection, although I'm not sure what kind of communication it used.
Going by the current readme in the source code, the features that I know are missing from the list are the autosave(?), border, and scaling features.

Could a speed hack be used to compensate for the slowdown?
Could a speed hack be used to compensate for the slowdown?
Just added software-based scaling. It isn't all that great as it causes the emulator to slow down, but its there for those who really need scaling. Hopefully hardware rendering can be implemented at some point to solve that problem.
Build: https://www.dropbox.com/s/ms1kes4jhrb3meg/gameyob.zip?dl=0

