Tales of Symphonia is my new point of reference. r912 seems to have gotten a slight bump in audio performance. ToS still has the music breaking up halfway into the opening FMV, but those video frames seem smoother.
Hi so when I now try and play a game using the most recent Swiss update I get a message saying "Device does not support game boot. Set EXI speed to 16 mhz to bypass this" But even if it is set to 16 or 32 mhz games still aren't loading. Any fix for this?
Sadly Swiss won't simply boot after powering on a GameCube. That would be nice. You must load it with one of the many methods (most common: save exploit, XenoGC to start DVD-R, GCLoader, Datel SD Media Launcher)
I don't know if this is the right place for this, but here goes. I love Swiss, but I have a suggestion. I use the Wind Waker save exploit as my primary means of getting to the program. I don't like swapping memory cards all the time, but I also like playing Wind Waker. Would there be a way to have Swiss swap which slot games can save to as a config option? For example, I could keep the exploit file in Slot A, but when I load into Wind Waker using Swiss, I can read and save my main file from Slot B?
I imagine this could be extended to other games too, and would be very useful for people who have so many saves that they need to swap cards. I don't think this would be any more difficult than trying to emulate the memory card in SP2. I'd try implementing it myself, but I'd have to study Swiss pretty thoroughly before I'd know where to start.
So, looks like everything loads up.
Using the action replay with SD-memory card method.
Some of the gamecube game hacks like
"SGNT4 1.3.42 Uchiha Hideout" and "Super Smash Bros. Melee 64"
Have some slow down or freezing issues but are playable.
Was unable to get the emulators "FCE Ultra GX" or "Snes9x GX" to load properly.
Just a green screen upon loading and then everything freezes.
Hope the gamecube hacks and emulators get updated with the next release.
Very nice project and thanks for the help getting started !
To me, this is important, NPDP cartridges are rare and there was no easily accessible way to dump them. Still not super easily accessible, but I'm glad there is finally something publicly available for preservation efforts. (I'd like to think I nudged him to get it implemented as I have that unofficial build he talks about in the commit lol)