Hacking Gamecube GBA rumble games (and rom hacked rumble)

hartleyshc

Well-Known Member
Member
Joined
Oct 2, 2008
Messages
449
Trophies
0
Age
39
Location
Gainesville, FL
XP
839
Country
United States
Finally managed to squeeze in some time! Just submitted the SMA4 cartridge rumble patch to Romhacking.net for both the European and USA version. There aren't a lot of official rumble events; on death, when thwomps hit the ground, etc. Either way, enjoy!

Download here:
https://www.romhacking.net/hacks/6234/

You even made a new color palette patch to go along with the rumble patch!

It's exciting to see this kind of development going on. The more people patching games the better.


Sent from my Pixel 4 XL using Tapatalk
 

Bart Lemming

Gēmu Bōi mikuro
Member
Joined
Feb 25, 2004
Messages
351
Trophies
0
Location
Mute City
XP
546
Country
United Kingdom
SMA4 must now truly be the definitive version os SMB3. Between the rumble patch and the E-Reader levels it really does add to the original (S)NES version, in my opinion.

Thanks for working on this. I think I'll now (FINALLY!) upgrade my flash cart. :)
 

Baggins

Well-Known Member
OP
Member
Joined
Jan 27, 2017
Messages
279
Trophies
0
Age
41
XP
238
Country
United States
Freaking awsome!

Now just the three Japanese games to go, and all official rumble games will be complete!

Shikakui Atama o Maruku Suru. Advance - Kanji, Keisan
Shikakui Atama o Maruku Suru. Advance - Kokugo, Sansuu, Shakai, Rika
Summon Night - Craft Sword Monogatari - Hajimari no Ishi
 
Last edited by Baggins,

Baggins

Well-Known Member
OP
Member
Joined
Jan 27, 2017
Messages
279
Trophies
0
Age
41
XP
238
Country
United States
SMA4 must now truly be the definitive version os SMB3. Between the rumble patch and the E-Reader levels it really does add to the original (S)NES version, in my opinion.

Thanks for working on this. I think I'll now (FINALLY!) upgrade my flash cart. :)
Make sure you also create a separate rom, and activate the various E-switches too, that makes for a fun alternate game... Especially make sure to use the vegetable one at least... Some of the others are sort of 'incomplete' or buggy in places. But still worth messing with.

Also the fact you can't get all the e-reader items, you might want to activate an 'all-item' hack to let you mess with the items in the game, that you can't add normally without e-reader cards. It just puts all the items in your item menu and lets you load them as you need them.

Ultimatley I'd love to see if someone could add a hack adds an extra menu that lets you switch p-switch card features on and off, without having to have the cards to do it. So with one rom you could try to features out or turn them off and play a level 'vanilla'. But have access to all variants by being to toggle the modes.
 
Last edited by Baggins,
  • Like
Reactions: Home_Rowed

djedditt

Member
Newcomer
Joined
Jan 15, 2021
Messages
14
Trophies
0
Age
32
XP
115
Country
Netherlands
My own Pokémon Pinball: Ruby & Sapphire cartridge rumble patch just went live; https://www.romhacking.net/hacks/6256/

Few details:
- Patches for both the European and USA version (Japan coming soon)
- Functional rumble options menu
- Uses original Game Boy Player rumble events and strength/durations
- Cartridge doesn't rumble when the game is inserted in a GBP, like official rumble games

It's written from scratch like all my patches, to make sure rumble feels as true to the original as possible. Works on any rumble flash cart, but I would recommend insideGadgets' rumble cartridge because the rumble quality is better. Have fun!

screenshot01.gif
screenshot02.gif
screenshot04.gif
 

Titney

Well-Known Member
Newcomer
Joined
Feb 1, 2014
Messages
78
Trophies
0
XP
731
Country
My own Pokémon Pinball: Ruby & Sapphire cartridge rumble patch just went live; https://www.romhacking.net/hacks/6256/

Few details:
- Patches for both the European and USA version (Japan coming soon)
- Functional rumble options menu
- Uses original Game Boy Player rumble events and strength/durations
- Cartridge doesn't rumble when the game is inserted in a GBP, like official rumble games

It's written from scratch like all my patches, to make sure rumble feels as true to the original as possible. Works on any rumble flash cart, but I would recommend insideGadgets' rumble cartridge because the rumble quality is better. Have fun!

View attachment 279117 View attachment 279118 View attachment 279119
Thank you so much, this looks excellent!
Could you elaborate a bit more on how insidegadgets rumble is better? I've never seen a comparison before.
 

djedditt

Member
Newcomer
Joined
Jan 15, 2021
Messages
14
Trophies
0
Age
32
XP
115
Country
Netherlands
Thank you so much, this looks excellent!
Could you elaborate a bit more on how insidegadgets rumble is better? I've never seen a comparison before.

EZ-FLASH Omega Definitive Edition's rumble is too fast, loud and high-pitched. It seems like it draws too much power - with sustained rumble events you can hear it scream and then as power drops it goes down in pitch. I've been thinking of modding it to limit the current, it is that obnoxious. Mine also makes more of a rattling sound when rumble is pulsed, making it feel cheap.

None of my insideGadgets rumble carts have these issues and they are very consistent in their rumble. Not as fast, loud and high-pitched. Overall the rumble feels more stable and similar to the Game Boy Player/GameCube controller combo (to the extent possible with a small flat coin rumble motor). It might be subjective, but I find the iG carts to offer a more pleasant and authentic experience.

Hope that clarifies my statement a bit. I'd be happy to record a comparison video, but I can't commit to when.
 

Baggins

Well-Known Member
OP
Member
Joined
Jan 27, 2017
Messages
279
Trophies
0
Age
41
XP
238
Country
United States
EZ-FLASH Omega Definitive Edition's rumble is too fast, loud and high-pitched. It seems like it draws too much power - with sustained rumble events you can hear it scream and then as power drops it goes down in pitch. I've been thinking of modding it to limit the current, it is that obnoxious. Mine also makes more of a rattling sound when rumble is pulsed, making it feel cheap.

None of my insideGadgets rumble carts have these issues and they are very consistent in their rumble. Not as fast, loud and high-pitched. Overall the rumble feels more stable and similar to the Game Boy Player/GameCube controller combo (to the extent possible with a small flat coin rumble motor). It might be subjective, but I find the iG carts to offer a more pleasant and authentic experience.

Hope that clarifies my statement a bit. I'd be happy to record a comparison video, but I can't commit to when.
I think that''s been an issue with many third party style or rumble. I think it can be fixed/improved with firmware updates though?

But style of how it makes rumble will always make things different... Some people prefer the method used by third party like 3-in-1 vs nintendo's own method, but others prefer Nintendo's method instead.

Many of the third party ones used a mobile-phone rumble motor as opposed to the official DS Lite which used a sliding motor. Not sure what the various official rumble games on GBC/GBA used... I.E. Drill Dozer, and Warioware Twisted.
 

djedditt

Member
Newcomer
Joined
Jan 15, 2021
Messages
14
Trophies
0
Age
32
XP
115
Country
Netherlands
I think that''s been an issue with many third party style or rumble. I think it can be fixed/improved with firmware updates though?

But style of how it makes rumble will always make things different... Some people prefer the method used by third party like 3-in-1 vs nintendo's own method, but others prefer Nintendo's method instead.

Many of the third party ones used a mobile-phone rumble motor as opposed to the official DS Lite which used a sliding motor. Not sure what the various official rumble games on GBC/GBA used... I.E. Drill Dozer, and Warioware Twisted.

Drill Dozer and WarioWare: Twisted! both use a flat coin rumble motor, and they are nowhere near as loud and fast as the ODE. Maybe a firmware update for the ODE could change it, maybe it can't. Might be hardware.

Here's an audio comparison of insideGadgets' rumble vs. EZ-FLASH's ODE rumble. The first two long pulses are the iG rumble cart, followed by the same two long pulses on the ODE. Then a pulse on the iG rumble cart, followed by a pulse on the ODE.

 

DrunkenMonk

Well-Known Member
Member
Joined
Sep 30, 2007
Messages
490
Trophies
0
Age
28
XP
1,157
Country
United Kingdom
Drill Dozer and WarioWare: Twisted! both use a flat coin rumble motor, and they are nowhere near as loud and fast as the ODE. Maybe a firmware update for the ODE could change it, maybe it can't. Might be hardware.

Here's an audio comparison of insideGadgets' rumble vs. EZ-FLASH's ODE rumble. The first two long pulses are the iG rumble cart, followed by the same two long pulses on the ODE. Then a pulse on the iG rumble cart, followed by a pulse on the ODE.

View attachment 279152
could try and insulate the rumble a little with a thin layer of packing foam or a rubber band, but the rumble can be modified a little to be less aggressive
 

Titney

Well-Known Member
Newcomer
Joined
Feb 1, 2014
Messages
78
Trophies
0
XP
731
Country
Drill Dozer and WarioWare: Twisted! both use a flat coin rumble motor, and they are nowhere near as loud and fast as the ODE. Maybe a firmware update for the ODE could change it, maybe it can't. Might be hardware.

Here's an audio comparison of insideGadgets' rumble vs. EZ-FLASH's ODE rumble. The first two long pulses are the iG rumble cart, followed by the same two long pulses on the ODE. Then a pulse on the iG rumble cart, followed by a pulse on the ODE.

View attachment 279152
Thank you very much for the detailed reply and the sound samples! I see what you mean about the ODE rumble being too high pitched. The IG one sounds very much like Nintendo's rumble.
 
  • Like
Reactions: djedditt

Baggins

Well-Known Member
OP
Member
Joined
Jan 27, 2017
Messages
279
Trophies
0
Age
41
XP
238
Country
United States
Drill Dozer and WarioWare: Twisted! both use a flat coin rumble motor, and they are nowhere near as loud and fast as the ODE. Maybe a firmware update for the ODE could change it, maybe it can't. Might be hardware.

Here's an audio comparison of insideGadgets' rumble vs. EZ-FLASH's ODE rumble. The first two long pulses are the iG rumble cart, followed by the same two long pulses on the ODE. Then a pulse on the iG rumble cart, followed by a pulse on the ODE.

View attachment 279152
I know at least with the 3-in-1, and various other offbrand rumble packs for DS, also if using Omega DE as a rumble pak, the firmware for the various DS flashcarts can also modify the level of 'rumble'. Usually three settings, low, medium, and full. or maybe its soft, medium, and hard... But I remember three settings.

Interesting thing about the DS official rumble paks they tended to be more 'noisy' than rumbly. Creating some 'rhythm'/beat' in some games.

On a related note there might be an options for rumble intensity in the ODE's menus, at least it may be there for the DS add-on compatibility mode.

Edit... At least on my end, my ODE is 'quiet'... I can't hear much noise... But don't have both brands side by side to test them...
 
Last edited by Baggins,
General chit-chat
Help Users
  • No one is chatting at the moment.
    Psionic Roshambo @ Psionic Roshambo: https://imgur.com/gallery/THrBdLQ