1. vree

    OP vree GBAtemp Fan
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    So yeah gamecube games (and even wii games) look better on my wii using component cables (official nintendo ones). Than they do playing on the wiiu using an HMDI cable.

    Why is that? I thought HDMI would give the better signal. but it doesn't look like that at all >_>

    ps yes using nintendont on the wiiu.

    And before someone goes there. No it's not My HDMI cable or my tv or port or whatever...

    EDIT: Look A few posts down for pictures and video.
     
    Last edited by vree, Feb 16, 2020
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  2. Boesy

    Boesy GBAtemp Fan
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    Interesting. Can you take a screenshot comparison?
     
  3. vree

    OP vree GBAtemp Fan
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    Will try to take some tomorrow.
     
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  4. Escorpion

    Escorpion Balamb Seed
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    Who knows... in the Gamepad obviously not. It looks better due to the size of the screen... Why are you saying that it looks worst?? i mean, it´s illumination or something like that? cause i think in Wii U it looks a little smoother than in Wii.
     
  5. vree

    OP vree GBAtemp Fan
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    Because it seems that it's making the image so crisp and blurry at the same time that there seems to be some kind of ghosting or something created.

    Will make some pictures tomorrow using pokemon colosseum. Where it's very clear by looking at the gender symbols of Pokémon.
     
  6. IncredulousP

    IncredulousP GBAtemp's Resident Bastard
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    Just throwin' this out there, but maybe Gamecube was made with analog (composite/component) video out, to things like crt televisions, in mind, whereas HDMI typically is digital and more frequent among LCD.
     
    Last edited by IncredulousP, Feb 16, 2020
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  7. CORE

    CORE 3:16
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    Your seeing the way things are rendered on screen WiiU is Crisp and that is why Upscale does not seem to have much filtering.

    That said I dont have a problem with it looks Original.
     
    Last edited by CORE, Feb 16, 2020
  8. BaamAlex

    BaamAlex DON'T TOUCH ME!
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    Both consoles looks the same imo.
     
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  9. ApoQ

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    Gamecube games look the best on Gamecube, then on Wii and the worst quality on Wii U.
     
  10. nastys

    nastys ナースティス
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    GameCube games on Wii output 576i, while Wii U outputs 480p/720p/1080i/1080p depending on your settings. Try enabling "Force Progressive Scan" in Nintendont, or change the TV type to 1080i or lower in System Settings.
    Without "Force Progressive Scan," Nintendont outputs 576i50, which is then upscaled by the console to 1080p60 (or the TV type you set).
     
    Last edited by nastys, Feb 16, 2020
  11. huma_dawii

    huma_dawii GBAtemp Psycho!
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    It looks fine, great even.
     
  12. RepeatingDigits

    RepeatingDigits GBAtemp Regular
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    Simple, Wii can do 240p, WiiU can't. Also WiiU's component output is garbage. And I imagine WiiU has problems with interlaced content whereas Wii doesn't
     
  13. vree

    OP vree GBAtemp Fan
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    Here we go.
    So pictures taken on the normal Wii with component cables (official ones from nintendo).
    And pictures from the wiiU using HDMI cables and put on 1080p.

    While the colors on the wiiu look brighter (maybe a bit too bright) they also look washed out and like bleeding.

    I tried puting the wiiu on 480p but that just makes it worse with a bleeding green color.
    Tried 2 different HDMi cables that work fine on my ps4/xbox360.

    These pictures where taken with my camera (not a phone. I know it's not perfect to show it but yeah that's all I got.)

    Also made 2 videos with that same carmera:

    Wii:


    WiiU:


    EDIT: I messed up wii6 and wiiU6 should be the opposite.
     

    Attached Files:

    Last edited by vree, Feb 16, 2020
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  14. The Real Jdbye

    The Real Jdbye Always Remember 30/07/08
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    What I heard is the upscaler in the Wii U is just not that good. You can set the output to 480p and let your TV handle upscaling and see if it helps.
     
  15. vree

    OP vree GBAtemp Fan
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    Like I already said I tried that but sadly that didn't help a single bit.

    To be fair I finally thought I found a good use out of the wiiu. but the only thing it seems good for is zelda WW and TP
     
    Last edited by vree, Feb 16, 2020
  16. Escorpion

    Escorpion Balamb Seed
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    I personally believe that it can be solved changing some video config in the nintendont menu... i mean, Pandora´s tower and Xenoblade Chronicles, even Resident evil Zero from gamecube looks better on my Wii U than on my Wii...
     
  17. vree

    OP vree GBAtemp Fan
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    Tried most of the settings. Even so that won't fix the overkill colors. Like in my example pictures.

    I personally think they look much better with a component cable on wii.
     
    Last edited by vree, Feb 16, 2020
  18. Cerus

    Cerus Newbie
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    Looks to me like a simple difference in calibration between your TVs inputs. Every modern TV I’ve owned has independent settings for each input ie: color, saturation, sharpness, black level etc.

    And that doesn’t necessarily mean matching the settings between each input type. The vast majority of TVs are improperly calibrated. Usually way too bright with over saturated colors.

    HDMI is a digital signal. It either works or it doesn’t. One cable isn’t going to look better than the other. Same goes for the ports. 100% it’s a calibration issue.
     
  19. vree

    OP vree GBAtemp Fan
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    Nah this isn't a calibration issue. Other consoles and media players look perfectly fine. Just recalibrating one hdmi port to make it maybe just maybe look less horrible for the wiiu. While messing everything else up on that same port.... Yeah no.

    Also if it was a calibration issue my wiiu games would be messed up too. Which they aren't. And here the same issue would happen change the setting to make GC on wiiu less horrible, but mess up the wiiu games.

    So again this has nothing to do with the TV. Just the wiiu hmdi output being worse than component wii.
     
  20. Cerus

    Cerus Newbie
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    You can’t compare other consoles connected to different or even the same HDMI ports. Each device will not use the same settings. Your other consoles support both full and limited RGB range while the Wii U only supports limited. Using the wrong mode can make everything look out of whack. This is also a feature that doesn’t even apply to component input.

    TV calibration is calibrating the TV AND the content device. You’re also assuming your Wiii U and everything else are fine.
     
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