Gamecube Cheat format? In Neogamma...

Discussion in 'Wii - Backup Loaders' started by Schlupi, Feb 18, 2011.

  1. Schlupi
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    Schlupi Gbatemp's Official Earthbound Maniac™

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    I have searched the forum and looked through the neogamma threads and googled... I cannot find out what format Gamecube cheats need to be in to work on Neogamma R9.

    Does anybody have the info on how to do this? And help would be appreciated, and if there is a program that makes this easier I would like that too.

    Thanks for your time.
     
  2. CarbonX13

    CarbonX13 GBAtemp 台灣人

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    Neogamma uses .GCT files for ocarina cheat codes. You can search up a code manager on Google (a standard one that creates .gct files from .txt codes will work fine).
     
  3. Schlupi
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    Schlupi Gbatemp's Official Earthbound Maniac™

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    So it uses the same format in the gct file as wii games? I have the cheat code manager... but how do I find out the ID for the gamecube game? and look at the cheat format:

    Wii

    040A7D60 4E800020
    04109D88 38800001


    Gamceube

    E218-M32Q-P0K83
    0WT9-U5RK-V5A8G

    do I just do the same damn thing and keep it looking like that?

    and what about the (M) code?
     
  4. WiiPower

    WiiPower GBAtemp Guru

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  5. Schlupi
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    Schlupi Gbatemp's Official Earthbound Maniac™

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    Thanks so much! This is what I was looking for. [​IMG]

    I was right. the Gamcube cheats DO need to be converted in order to work. Thanks for the help, though, both of you.
     
  6. Schlupi
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    Schlupi Gbatemp's Official Earthbound Maniac™

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    Damn. >_> having trouble again. So I ran the game, activated VI hook type, and activated cheats, but it keeps getting me a black screen... and the cheat is confirmed working.

    Is there a certain MIOS or neogamma config I need to get the cheats working?

    Nevermind. tried a different hook type and now it works like a charm. [​IMG]

    Thanks for the help, guys.