Gameboy Advance Good Dump Maker 0.3

Discussion in 'GBAtemp & Scene News' started by KiVan, Apr 24, 2003.

Apr 24, 2003
  1. KiVan
    OP

    Former Staff KiVan Hooray! Member n# 1!!!

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    [​IMG]
    Ragefan informed me about his new software that works together with Offlinelist by Replouf66. The program can check the possible combinations of patches availables (remove intro , trim ff & 00 , specific ips patches ...) to find how to recover a good dump from a bad one , checking the CRC of good one in the .dat file provided by OffLineList ....
    The software can process a large number of roms into a given directory.
    It needs java to run.
    Visit the OFFICIAL GBA GOOD DUMP MAKER HOMEPAGE (too bad it's in French) and the Replouf66's HOMEPAGE to get Offlinelist.
     
  2. ivwshane

    ivwshane Newbie

  3. FlashAdv

    Member FlashAdv Lord of the Rings Online

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    wow this is great new really gonne test this programm when i come home B)
     
  4. ragefan

    Newcomer ragefan Member

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    Hi all ,

    I am going to translate the readme cause it is very important to read it ...

    Futhermore , i am working on a native version without Java ... [​IMG] No Gui for now but it is planned [​IMG]

    Stay tuned !

    Thx

    You can mail me for any problem with this software [​IMG]
     
  5. ragefan

    Newcomer ragefan Member

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    Here is the Readme in english :

    GameBoy Advance Good Dump Maker
    -------------------------------

    V 0.3 alpha release

    This software is a complement to the OffLineList. It allow to patch any Gba rom unknown by OffLineList in order to try to find the good
    Crc indicated in the gba.dat file.
    For that, Gbagdm tests differents combinaisons de patch available and try to find the goid one.

    For now, this software is capable of removing intros , to do trim FF & 00 and to isolate roms that become OK with a good CRC corresponding to the
    gba.fat file CRC. Furthermore, this soft includes a library of several patches that can be applied to find a good rom.


    The file gba.dat MUST be present in the directory of GbaGDM, you can find it here :
    http://release.playeradvance.org/tool/Rele...aseList/gba.zip

    The set of roms to test must be uncompressed into a directory. Generaly, we will copy the directory of uncknown roms created with OffLineList.


    Manuel
    ------

    The commands are :

    Usage : java GbaGDM [options] name_of_dir
    -t Test roms in name_of_dir without patching them
    -i Test & patch roms in name_of_dir by removing intro with FF
    -j Test & patch roms in name_of_dir by removing intro with 00
    -h display the header of roms in name_of_dir
    -? Display the help (but in french [​IMG] )
    -v Display the version
    -F Test & patch roms in name_of_dir by removing FF or 00 at the end of it (trim ...)
    -iF Test & patch roms in name_of_dir by removing FF or 00 at the end of it (trim ...) and the intro
    -p Test & patch roms by applying matching patches available in the library
    -pBF Test & patch roms by applying every patches available in the library (Brute Force ---> SLOW! )
    -c Calculate the CRC of roms in name_of_dir

    For some people, the command can be (it depends of the Installation of Java ...) :

    java -cp . GbaGDM [options] name_of_dir


    The file gba.dat MUST be present in the directory of GbaGDM

    Every patched rom that becomes valid is moved in the directory name_of_dir/ok where name_of_dir is the directory given in the command line.
    Roms the becomes OK are DELETED from name_of_dir

    Some temporary files are created during the execution of GbaGDM but are deleted when program exits.

    A lot of output trace are written to the screen.

    FIRST it is recomended to try options in the order -i , -j and -p.


    History
    -------

    V0.3 Release 22/04/2003

    - Correction du bug des fichiers temporaires
    - Ajout des options -p et -pBF pour la bibliotheque des patchs
    Il est maintenant possible de tester les roms en appliquant les différents patchs ips disponible sur le forum de playeradvance


    V0.2 Release 11/04/2003
    - Optimisation du Code
    - Rajout des options -iF,-j
    - Le complementary check du header est maintenant vérifié.
    - Corrections de Bugs (et ajout d'autres ??? ... [​IMG] )



    V0.1 Release Initiale 08/04/2003


    Todo List
    ---------

    # Support des roms zippées
    # Tests du patch EEPROM/SRAM
    # Interface Graphique
    # Portage en natif Windows
    # Support d'intro un peu exotiques...
    # Support de tout autre chose qui pourrait changer le CRC d'une rom



    Remerciements
    -------------

    Replouf66 pour son aide
    L'équipe de PlayerAdvance pour leur site !
    emulGba pour le site
    TeHashix, Replouf66 et Gruik pour leur aide avec les patchs IPS


    Report de Bugs
    --------------


    Tout Bug peut être envoyé ou reporté ici :

    gbagdm@wanadoo.fr

    ou

    Site Officiel : http://gbagdm.free.fr/
    (forum etc....)
     
  6. gael

    gael Newbie

    "too bad it's in French" Comment çà!!! ? [​IMG] [​IMG]
     
  7. ragefan

    Newcomer ragefan Member

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    c est vrai ca !
    [​IMG]
     
  8. ragefan

    Newcomer ragefan Member

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    a GUI in english will be available soon !
    check the webpage for update .... [​IMG]
     
  9. ragefan

    Newcomer ragefan Member

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    a GUI in english is now available for this soft

    thx

    www.gbagdm.fr.st
     
  10. mooiweer

    Member mooiweer GBAtemp Fan

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    can this tool fix/mean that it's possible 2 put some multiroms on a (f2a256m)card (like pirates of the carribean and gauntlet dark legacy and some other titles) some roms have known problems with having more than one game flashed like those two
     
  11. Dirtie

    Former Staff Dirtie :'D

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    2 year old thread, this has to be a new record... I mean, KiVan HIMSELF started it.
     
  12. Vince989

    Former Staff Vince989 Still lurking around, sometimes...

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    It is indeed really old, and the software was used to fix bad dumps and try to make good ones out of them.

    I didn't even remember such a tool, and I usually remember stuff I see... [​IMG] [​IMG]

    - Vince989
     

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